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Improved validation for adding transitions to StateMachine
#111935
opened Oct 22, 2025 by
vaner-org
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Force disable SPIRV debug info on D3D12.
bug
cherrypick:4.4
Considered for cherry-picking into a future 4.4.x release
cherrypick:4.5
Considered for cherry-picking into a future 4.5.x release
platform:windows
topic:rendering
Document color format caveats in Considered for cherry-picking into a future 4.4.x release
cherrypick:4.5
Considered for cherry-picking into a future 4.5.x release
documentation
enhancement
Image.set_pixel()
cherrypick:4.4
Fix Considered for cherry-picking into a future 4.5.x release
needs testing
topic:physics
topic:2d
StaticBody2D
not triggering collisions when waking up
bug
cherrypick:4.5
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