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@NonQueueingMatt NonQueueingMatt commented Oct 9, 2025

Depends on #21458.

Ports cmss13-devs/cmss13#4229, with the original authors as:

The main driving reason behind this is that current lighting consumes way too much processing power, especially for things like odysseys/away sites where a billion light sources are processing/moving at once and the game slows down to a crawl. Hopefully this improves the situation by a good margin, but we will need some testmerging to confirm that.
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  • Resolve todos
  • Look into open space fuckery (border objects)

@NonQueueingMatt NonQueueingMatt added ⚠ High Risk Reasonable chance of causing many or high-severity bugs. WIP The PR is a work in progress and should not be reviewed yet. Test Merge Candidate The PR is eligible for test merging. labels Oct 9, 2025
@BotBOREALIS BotBOREALIS added the Sprites Adds new or changes existing sprites. label Oct 9, 2025
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This pull request has conflicts, please resolve those before we can evaluate the pull request.

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This pull request has conflicts, please resolve those before we can evaluate the pull request.

Matt Atlas added 4 commits October 16, 2025 21:19
…ight_on

# Conflicts:
#	aurorastation.dme
#	code/__DEFINES/layers.dm
#	code/__HELPERS/emissives.dm
#	code/controllers/subsystems/zcopy.dm
#	code/game/atoms_movable.dm
#	code/game/objects/effects/shockwave.dm
#	code/modules/multiz/zmimic/mimic_movable.dm
#	code/modules/power/lights/fixtures.dm
#	code/modules/rendering/plane_master.dm
#	code/modules/rendering/render_plate.dm
#	maps/sccv_horizon/sccv_horizon.dmm
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Conflicts have been resolved. Mark the PR as ready for review again if it is ready to be reviewed.

@github-actions github-actions bot added Javascript Pull requests that update Javascript code. TGUI labels Oct 22, 2025
@NonQueueingMatt NonQueueingMatt force-pushed the wont_you_turn_the_light_on branch from 0baa97d to 0f2e80c Compare October 22, 2025 19:30
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⚠ High Risk Reasonable chance of causing many or high-severity bugs. Javascript Pull requests that update Javascript code. 🗺️ Mapping - Away Ship/Away Site The PR touches away ship and/or away site map files. 🗺️ Mapping - Event The PR touches event map files. 🗺️ Mapping - Horizon The PR touches the Horizon map files. 🗺️ Mapping - Random Ruins The PR touches random ruins map files. Sprites Adds new or changes existing sprites. Test Merge Candidate The PR is eligible for test merging. TGUI Tools WIP The PR is a work in progress and should not be reviewed yet.

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3 participants