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145 changes: 137 additions & 8 deletions Source Main 5.2/source/ZzzOpenData.cpp
Original file line number Diff line number Diff line change
@@ -1,4 +1,4 @@
#include "stdafx.h"
#include "stdafx.h"
#include "UIControls.h"
#include "ZzzBMD.h"
#include "ZzzInfomation.h"
Expand Down Expand Up @@ -2306,10 +2306,143 @@ void DeleteMonsters()
for (int i = SOUND_ELBELAND_RABBITSTRANGE_ATTACK01; i <= SOUND_ELBELAND_ENTERATLANCE01; i++)
ReleaseBuffer(i);
}

const wchar_t* GetMonsterModelName(EMonsterModelType Type) {
switch (Type) {
case MONSTER_MODEL_ICE_GIANT: return L"ICE_GIANT";
case MONSTER_MODEL_BUDGE_DRAGON: return L"BUDGE_DRAGON";
case MONSTER_MODEL_LARVA: return L"LARVA";
case MONSTER_MODEL_HELL_SPIDER: return L"HELL_SPIDER";
case MONSTER_MODEL_SPIDER: return L"SPIDER";
case MONSTER_MODEL_CYCLOPS: return L"CYCLOPS";
case MONSTER_MODEL_YETI: return L"YETI";
case MONSTER_MODEL_ELITE_YETI: return L"ELITE_YETI";
case MONSTER_MODEL_WORM: return L"WORM";
case MONSTER_MODEL_GOBLIN: return L"GOBLIN";
case MONSTER_MODEL_CHAIN_SCORPION: return L"CHAIN_SCORPION";
case MONSTER_MODEL_BEETLE_MONSTER: return L"BEETLE_MONSTER";
case MONSTER_MODEL_SHADOW: return L"SHADOW";
case MONSTER_MODEL_TITAN: return L"TITAN";
case MONSTER_MODEL_GOLDEN_WHEEL: return L"GOLDEN_WHEEL";
case MONSTER_MODEL_TANTALLOS: return L"TANTALLOS";
case MONSTER_MODEL_BEAM_KNIGHT: return L"BEAM_KNIGHT";
case MONSTER_MODEL_DEATH_ANGEL: return L"DEATH_ANGEL";
case MONSTER_MODEL_ILLUSION_OF_KUNDUN: return L"ILLUSION_OF_KUNDUN";
case MONSTER_MODEL_AEGIS: return L"AEGIS";
case MONSTER_MODEL_DEATH_CENTURION: return L"DEATH_CENTURION";
case MONSTER_MODEL_SHRIKER: return L"SHRIKER";
case MONSTER_MODEL_CHAOSCASTLE_KNIGHT: return L"CHAOSCASTLE_KNIGHT";
case MONSTER_MODEL_CHAOSCASTLE_ELF: return L"CHAOSCASTLE_ELF";
case MONSTER_MODEL_CHAOSCASTLE_WIZARD: return L"CHAOSCASTLE_WIZARD";
case MONSTER_MODEL_BALGASS: return L"BALGASS";
case MONSTER_MODEL_SORAM: return L"SORAM";
case MONSTER_MODEL_DARK_ELF_1: return L"DARK_ELF_1";
case MONSTER_MODEL_BALLISTA: return L"BALLISTA";
case MONSTER_MODEL_WITCH_QUEEN: return L"WITCH_QUEEN";
case MONSTER_MODEL_GOLDEN_STONE_GOLEM: return L"GOLDEN_STONE_GOLEM";
case MONSTER_MODEL_DEATH_RIDER: return L"DEATH_RIDER";
case MONSTER_MODEL_DEATH_TREE: return L"DEATH_TREE";
case MONSTER_MODEL_HELL_MAINE: return L"HELL_MAINE";
case MONSTER_MODEL_BERSERK: return L"BERSERK";
case MONSTER_MODEL_SPLINTER_WOLF: return L"SPLINTER_WOLF";
case MONSTER_MODEL_IRON_RIDER: return L"IRON_RIDER";
case MONSTER_MODEL_SATYROS: return L"SATYROS";
case MONSTER_MODEL_BLADE_HUNTER: return L"BLADE_HUNTER";
case MONSTER_MODEL_KENTAUROS: return L"KENTAUROS";
case MONSTER_MODEL_GIGANTIS: return L"GIGANTIS";
case MONSTER_MODEL_GENOCIDER: return L"GENOCIDER";
case MONSTER_MODEL_PERSONA: return L"PERSONA";
case MONSTER_MODEL_TWIN_TAIL: return L"TWIN_TAIL";
case MONSTER_MODEL_DREADFEAR: return L"DREADFEAR";
case MONSTER_MODEL_DARK_SKULL_SOLDIER_5: return L"DARK_SKULL_SOLDIER_5";
case MONSTER_MODEL_MAYA_HAND_LEFT: return L"MAYA_HAND_LEFT";
case MONSTER_MODEL_MAYA_HAND_RIGHT: return L"MAYA_HAND_RIGHT";
case MONSTER_MODEL_MAYA: return L"MAYA";
case MONSTER_MODEL_POUCH_OF_BLESSING: return L"POUCH_OF_BLESSING";
case MONSTER_MODEL_LUNAR_RABBIT: return L"LUNAR_RABBIT";
case MONSTER_MODEL_FIRE_FLAME_GHOST: return L"FIRE_FLAME_GHOST";
case MONSTER_MODEL_ZOMBIE_FIGHTER: return L"ZOMBIE_FIGHTER";
case MONSTER_MODEL_GLADIATOR: return L"GLADIATOR";
case MONSTER_MODEL_SLAUGTHERER: return L"SLAUGTHERER";
case MONSTER_MODEL_BLOOD_ASSASSIN: return L"BLOOD_ASSASSIN";
case MONSTER_MODEL_CRUEL_BLOOD_ASSASSIN: return L"CRUEL_BLOOD_ASSASSIN";
case MONSTER_MODEL_LAVA_GIANT: return L"LAVA_GIANT";
case MONSTER_MODEL_BURNING_LAVA_GIANT: return L"BURNING_LAVA_GIANT";
case MONSTER_MODEL_RABBIT: return L"RABBIT";
case MONSTER_MODEL_BUTTERFLY: return L"BUTTERFLY";
case MONSTER_MODEL_HIDEOUS_RABBIT: return L"HIDEOUS_RABBIT";
case MONSTER_MODEL_WEREWOLF2: return L"WEREWOLF2";
case MONSTER_MODEL_CURSED_LICH: return L"CURSED_LICH";
case MONSTER_MODEL_TOTEM_GOLEM: return L"TOTEM_GOLEM";
case MONSTER_MODEL_GRIZZLY: return L"GRIZZLY";
case MONSTER_MODEL_CAPTAIN_GRIZZLY: return L"CAPTAIN_GRIZZLY";
case MONSTER_MODEL_SAPIUNUS: return L"SAPIUNUS";
case MONSTER_MODEL_SAPIDUO: return L"SAPIDUO";
case MONSTER_MODEL_SAPITRES: return L"SAPITRES";
case MONSTER_MODEL_SHADOW_PAWN: return L"SHADOW_PAWN";
case MONSTER_MODEL_SHADOW_KNIGHT: return L"SHADOW_KNIGHT";
case MONSTER_MODEL_SHADOW_LOOK: return L"SHADOW_LOOK";
case MONSTER_MODEL_NAPIN: return L"NAPIN";
case MONSTER_MODEL_GHOST_NAPIN: return L"GHOST_NAPIN";
case MONSTER_MODEL_BLAZE_NAPIN: return L"BLAZE_NAPIN";
case MONSTER_MODEL_ICE_WALKER: return L"ICE_WALKER";
case MONSTER_MODEL_GIANT_MAMMOTH: return L"GIANT_MAMMOTH";
case MONSTER_MODEL_COOLUTIN: return L"COOLUTIN";
case MONSTER_MODEL_IRON_KNIGHT: return L"IRON_KNIGHT";
case MONSTER_MODEL_SELUPAN: return L"SELUPAN";
case MONSTER_MODEL_SPIDER_EGGS_1: return L"SPIDER_EGGS_1";
case MONSTER_MODEL_SPIDER_EGGS_2: return L"SPIDER_EGGS_2";
case MONSTER_MODEL_SPIDER_EGGS_3: return L"SPIDER_EGGS_3";
case MONSTER_MODEL_CURSED_SANTA: return L"CURSED_SANTA";
case MONSTER_MODEL_GAYION: return L"GAYION";
case MONSTER_MODEL_JERRY: return L"JERRY";
case MONSTER_MODEL_RAYMOND: return L"RAYMOND";
case MONSTER_MODEL_LUCAS: return L"LUCAS";
case MONSTER_MODEL_FRED: return L"FRED";
case MONSTER_MODEL_HAMMERIZE: return L"HAMMERIZE";
case MONSTER_MODEL_DUAL_BERSERKER: return L"DUAL_BERSERKER";
case MONSTER_MODEL_DEVIL_LORD: return L"DEVIL_LORD";
case MONSTER_MODEL_QUARTER_MASTER: return L"QUARTER_MASTER";
case MONSTER_MODEL_COMBAT_INSTRUCTOR: return L"COMBAT_INSTRUCTOR";
case MONSTER_MODEL_ATICLES_HEAD: return L"ATICLES_HEAD";
case MONSTER_MODEL_DARK_GHOST: return L"DARK_GHOST";
case MONSTER_MODEL_BANSHEE: return L"BANSHEE";
case MONSTER_MODEL_HEAD_MOUNTER: return L"HEAD_MOUNTER";
case MONSTER_MODEL_DEFENDER: return L"DEFENDER";
case MONSTER_MODEL_OCELOT: return L"OCELOT";
case MONSTER_MODEL_ERIC: return L"ERIC";
case MONSTER_MODEL_MAD_BUTCHER: return L"MAD_BUTCHER";
case MONSTER_MODEL_TERRIBLE_BUTCHER: return L"TERRIBLE_BUTCHER";
case MONSTER_MODEL_DOPPELGANGER: return L"DOPPELGANGER";
case MONSTER_MODEL_MEDUSA: return L"MEDUSA";
case MONSTER_MODEL_DARK_MAMMOTH: return L"DARK_MAMMOTH";
case MONSTER_MODEL_DARK_GIANT: return L"DARK_GIANT";
case MONSTER_MODEL_DARK_COOLUTIN: return L"DARK_COOLUTIN";
case MONSTER_MODEL_DARK_IRON_KNIGHT: return L"DARK_IRON_KNIGHT";
case MONSTER_MODEL_BLOODY_ORC: return L"BLOODY_ORC";
case MONSTER_MODEL_BLOODY_DEATH_RIDER: return L"BLOODY_DEATH_RIDER";
case MONSTER_MODEL_BLOODY_GOLEM: return L"BLOODY_GOLEM";
case MONSTER_MODEL_BLOODY_WITCH_QUEEN: return L"BLOODY_WITCH_QUEEN";
case MONSTER_MODEL_SAPI_QUEEN: return L"SAPI_QUEEN";
case MONSTER_MODEL_ICE_NAPIN: return L"ICE_NAPIN";
case MONSTER_MODEL_SHADOW_MASTER: return L"SHADOW_MASTER";
case MONSTER_MODEL_BERSERKER_WARRIOR: return L"BERSERKER_WARRIOR";
case MONSTER_MODEL_KENTAUROS_WARRIOR: return L"KENTAUROS_WARRIOR";
case MONSTER_MODEL_GIGANTIS_WARRIOR: return L"GIGANTIS_WARRIOR";
case MONSTER_MODEL_SOCCERBALL: return L"SOCCERBALL";
case MONSTER_MODEL_VENOMOUS_CHAIN_SCORPION: return L"VENOMOUS_CHAIN_SCORPION";
case MONSTER_MODEL_BONE_SCORPION: return L"BONE_SCORPION";
case MONSTER_MODEL_ORCUS: return L"ORCUS";
case MONSTER_MODEL_GOLLOCK: return L"GOLLOCK";
case MONSTER_MODEL_CRYPTA: return L"CRYPTA";
case MONSTER_MODEL_CRYPOS: return L"CRYPOS";
case MONSTER_MODEL_CONDRA: return L"CONDRA";
case MONSTER_MODEL_NACONDRA: return L"NACONDRA";
default: return L"UNKNOWN";
}
Comment on lines +2309 to +2441
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medium

This function has a very long switch statement. Consider using a std::map or std::unordered_map to map EMonsterModelType to the corresponding wchar_t*. This would improve readability and maintainability, especially as the number of monster types grows. Also, consider using constexpr if the compiler supports it.

const wchar_t* GetMonsterModelName(EMonsterModelType Type) {
    static const std::unordered_map<EMonsterModelType, const wchar_t*> monsterNames = {
        {MONSTER_MODEL_ICE_GIANT, L"ICE_GIANT"},
        {MONSTER_MODEL_BUDGE_DRAGON, L"BUDGE_DRAGON"},
        {MONSTER_MODEL_LARVA, L"LARVA"},
        {MONSTER_MODEL_HELL_SPIDER, L"HELL_SPIDER"},
        {MONSTER_MODEL_SPIDER, L"SPIDER"},
        {MONSTER_MODEL_CYCLOPS, L"CYCLOPS"},
        {MONSTER_MODEL_YETI, L"YETI"},
        {MONSTER_MODEL_ELITE_YETI, L"ELITE_YETI"},
        {MONSTER_MODEL_WORM, L"WORM"},
        {MONSTER_MODEL_GOBLIN, L"GOBLIN"},
        {MONSTER_MODEL_CHAIN_SCORPION, L"CHAIN_SCORPION"},
        {MONSTER_MODEL_BEETLE_MONSTER, L"BEETLE_MONSTER"},
        {MONSTER_MODEL_SHADOW, L"SHADOW"},
        {MONSTER_MODEL_TITAN, L"TITAN"},
        {MONSTER_MODEL_GOLDEN_WHEEL, L"GOLDEN_WHEEL"},
        {MONSTER_MODEL_TANTALLOS, L"TANTALLOS"},
        {MONSTER_MODEL_BEAM_KNIGHT, L"BEAM_KNIGHT"},
        {MONSTER_MODEL_DEATH_ANGEL, L"DEATH_ANGEL"},
        {MONSTER_MODEL_ILLUSION_OF_KUNDUN, L"ILLUSION_OF_KUNDUN"},
        {MONSTER_MODEL_AEGIS, L"AEGIS"},
        {MONSTER_MODEL_DEATH_CENTURION, L"DEATH_CENTURION"},
        {MONSTER_MODEL_SHRIKER, L"SHRIKER"},
        {MONSTER_MODEL_CHAOSCASTLE_KNIGHT, L"CHAOSCASTLE_KNIGHT"},
        {MONSTER_MODEL_CHAOSCASTLE_ELF, L"CHAOSCASTLE_ELF"},
        {MONSTER_MODEL_CHAOSCASTLE_WIZARD, L"CHAOSCASTLE_WIZARD"},
        {MONSTER_MODEL_BALGASS, L"BALGASS"},
        {MONSTER_MODEL_SORAM, L"SORAM"},
        {MONSTER_MODEL_DARK_ELF_1, L"DARK_ELF_1"},
        {MONSTER_MODEL_BALLISTA, L"BALLISTA"},
        {MONSTER_MODEL_WITCH_QUEEN, L"WITCH_QUEEN"},
        {MONSTER_MODEL_GOLDEN_STONE_GOLEM, L"GOLDEN_STONE_GOLEM"},
        {MONSTER_MODEL_DEATH_RIDER, L"DEATH_RIDER"},
        {MONSTER_MODEL_DEATH_TREE, L"DEATH_TREE"},
        {MONSTER_MODEL_HELL_MAINE, L"HELL_MAINE"},
        {MONSTER_MODEL_BERSERK, L"BERSERK"},
        {MONSTER_MODEL_SPLINTER_WOLF, L"SPLINTER_WOLF"},
        {MONSTER_MODEL_IRON_RIDER, L"IRON_RIDER"},
        {MONSTER_MODEL_SATYROS, L"SATYROS"},
        {MONSTER_MODEL_BLADE_HUNTER, L"BLADE_HUNTER"},
        {MONSTER_MODEL_KENTAUROS, L"KENTAUROS"},
        {MONSTER_MODEL_GIGANTIS, L"GIGANTIS"},
        {MONSTER_MODEL_GENOCIDER, L"GENOCIDER"},
        {MONSTER_MODEL_PERSONA, L"PERSONA"},
        {MONSTER_MODEL_TWIN_TAIL, L"TWIN_TAIL"},
        {MONSTER_MODEL_DREADFEAR, L"DREADFEAR"},
        {MONSTER_MODEL_DARK_SKULL_SOLDIER_5, L"DARK_SKULL_SOLDIER_5"},
        {MONSTER_MODEL_MAYA_HAND_LEFT, L"MAYA_HAND_LEFT"},
        {MONSTER_MODEL_MAYA_HAND_RIGHT, L"MAYA_HAND_RIGHT"},
        {MONSTER_MODEL_MAYA, L"MAYA"},
        {MONSTER_MODEL_POUCH_OF_BLESSING, L"POUCH_OF_BLESSING"},
        {MONSTER_MODEL_LUNAR_RABBIT, L"LUNAR_RABBIT"},
        {MONSTER_MODEL_FIRE_FLAME_GHOST, L"FIRE_FLAME_GHOST"},
        {MONSTER_MODEL_ZOMBIE_FIGHTER, L"ZOMBIE_FIGHTER"},
        {MONSTER_MODEL_GLADIATOR, L"GLADIATOR"},
        {MONSTER_MODEL_SLAUGTHERER, L"SLAUGTHERER"},
        {MONSTER_MODEL_BLOOD_ASSASSIN, L"BLOOD_ASSASSIN"},
        {MONSTER_MODEL_CRUEL_BLOOD_ASSASSIN, L"CRUEL_BLOOD_ASSASSIN"},
        {MONSTER_MODEL_LAVA_GIANT, L"LAVA_GIANT"},
        {MONSTER_MODEL_BURNING_LAVA_GIANT, L"BURNING_LAVA_GIANT"},
        {MONSTER_MODEL_RABBIT, L"RABBIT"},
        {MONSTER_MODEL_BUTTERFLY, L"BUTTERFLY"},
        {MONSTER_MODEL_HIDEOUS_RABBIT, L"HIDEOUS_RABBIT"},
        {MONSTER_MODEL_WEREWOLF2, L"WEREWOLF2"},
        {MONSTER_MODEL_CURSED_LICH, L"CURSED_LICH"},
        {MONSTER_MODEL_TOTEM_GOLEM, L"TOTEM_GOLEM"},
        {MONSTER_MODEL_GRIZZLY, L"GRIZZLY"},
        {MONSTER_MODEL_CAPTAIN_GRIZZLY, L"CAPTAIN_GRIZZLY"},
        {MONSTER_MODEL_SAPIUNUS, L"SAPIUNUS"},
        {MONSTER_MODEL_SAPIDUO, L"SAPIDUO"},
        {MONSTER_MODEL_SAPITRES, L"SAPITRES"},
        {MONSTER_MODEL_SHADOW_PAWN, L"SHADOW_PAWN"},
        {MONSTER_MODEL_SHADOW_KNIGHT, L"SHADOW_KNIGHT"},
        {MONSTER_MODEL_SHADOW_LOOK, L"SHADOW_LOOK"},
        {MONSTER_MODEL_NAPIN, L"NAPIN"},
        {MONSTER_MODEL_GHOST_NAPIN, L"GHOST_NAPIN"},
        {MONSTER_MODEL_BLAZE_NAPIN, L"BLAZE_NAPIN"},
        {MONSTER_MODEL_ICE_WALKER, L"ICE_WALKER"},
        {MONSTER_MODEL_GIANT_MAMMOTH, L"GIANT_MAMMOTH"},
        {MONSTER_MODEL_COOLUTIN, L"COOLUTIN"},
        {MONSTER_MODEL_IRON_KNIGHT, L"IRON_KNIGHT"},
        {MONSTER_MODEL_SELUPAN, L"SELUPAN"},
        {MONSTER_MODEL_SPIDER_EGGS_1, L"SPIDER_EGGS_1"},
        {MONSTER_MODEL_SPIDER_EGGS_2, L"SPIDER_EGGS_2"},
        {MONSTER_MODEL_SPIDER_EGGS_3, L"SPIDER_EGGS_3"},
        {MONSTER_MODEL_CURSED_SANTA, L"CURSED_SANTA"},
        {MONSTER_MODEL_GAYION, L"GAYION"},
        {MONSTER_MODEL_JERRY, L"JERRY"},
        {MONSTER_MODEL_RAYMOND, L"RAYMOND"},
        {MONSTER_MODEL_LUCAS, L"LUCAS"},
        {MONSTER_MODEL_FRED, L"FRED"},
        {MONSTER_MODEL_HAMMERIZE, L"HAMMERIZE"},
        {MONSTER_MODEL_DUAL_BERSERKER, L"DUAL_BERSERKER"},
        {MONSTER_MODEL_DEVIL_LORD, L"DEVIL_LORD"},
        {MONSTER_MODEL_QUARTER_MASTER, L"QUARTER_MASTER"},
        {MONSTER_MODEL_COMBAT_INSTRUCTOR, L"COMBAT_INSTRUCTOR"},
        {MONSTER_MODEL_ATICLES_HEAD, L"ATICLES_HEAD"},
        {MONSTER_MODEL_DARK_GHOST, L"DARK_GHOST"},
        {MONSTER_MODEL_BANSHEE, L"BANSHEE"},
        {MONSTER_MODEL_HEAD_MOUNTER, L"HEAD_MOUNTER"},
        {MONSTER_MODEL_DEFENDER, L"DEFENDER"},
        {MONSTER_MODEL_OCELOT, L"OCELOT"},
        {MONSTER_MODEL_ERIC, L"ERIC"},
        {MONSTER_MODEL_MAD_BUTCHER, L"MAD_BUTCHER"},
        {MONSTER_MODEL_TERRIBLE_BUTCHER, L"TERRIBLE_BUTCHER"},
        {MONSTER_MODEL_DOPPELGANGER, L"DOPPELGANGER"},
        {MONSTER_MODEL_MEDUSA, L"MEDUSA"},
        {MONSTER_MODEL_DARK_MAMMOTH, L"DARK_MAMMOTH"},
        {MONSTER_MODEL_DARK_GIANT, L"DARK_GIANT"},
        {MONSTER_MODEL_DARK_COOLUTIN, L"DARK_COOLUTIN"},
        {MONSTER_MODEL_DARK_IRON_KNIGHT, L"DARK_IRON_KNIGHT"},
        {MONSTER_MODEL_BLOODY_ORC, L"BLOODY_ORC"},
        {MONSTER_MODEL_BLOODY_DEATH_RIDER, L"BLOODY_DEATH_RIDER"},
        {MONSTER_MODEL_BLOODY_GOLEM, L"BLOODY_GOLEM"},
        {MONSTER_MODEL_BLOODY_WITCH_QUEEN, L"BLOODY_WITCH_QUEEN"},
        {MONSTER_MODEL_SAPI_QUEEN, L"SAPI_QUEEN"},
        {MONSTER_MODEL_ICE_NAPIN, L"ICE_NAPIN"},
        {MONSTER_MODEL_SHADOW_MASTER, L"SHADOW_MASTER"},
        {MONSTER_MODEL_BERSERKER_WARRIOR, L"BERSERKER_WARRIOR"},
        {MONSTER_MODEL_KENTAUROS_WARRIOR, L"KENTAUROS_WARRIOR"},
        {MONSTER_MODEL_GIGANTIS_WARRIOR, L"GIGANTIS_WARRIOR"},
        {MONSTER_MODEL_SOCCERBALL, L"SOCCERBALL"},
        {MONSTER_MODEL_VENOMOUS_CHAIN_SCORPION, L"VENOMOUS_CHAIN_SCORPION"},
        {MONSTER_MODEL_BONE_SCORPION, L"BONE_SCORPION"},
        {MONSTER_MODEL_ORCUS, L"ORCUS"},
        {MONSTER_MODEL_GOLLOCK, L"GOLLOCK"},
        {MONSTER_MODEL_CRYPTA, L"CRYPTA"},
        {MONSTER_MODEL_CRYPOS, L"CRYPOS"},
        {MONSTER_MODEL_CONDRA, L"CONDRA"},
        {MONSTER_MODEL_NACONDRA, L"NACONDRA"}
    };

    auto it = monsterNames.find(Type);
    if (it != monsterNames.end()) {
        return it->second;
    } else {
        return L"UNKNOWN";
    }
}

}
void OpenMonsterModel(EMonsterModelType Type)
{
g_ErrorReport.Write(L"OpenMonsterModel(%d)\r\n", Type);
g_ErrorReport.Write(L"OpenMonsterModel(%s)\r\n", GetMonsterModelName(Type));

int Index = MODEL_MONSTER01 + Type;

Expand Down Expand Up @@ -3910,10 +4043,6 @@ void OpenMonsterModel(EMonsterModelType Type)
}
}

void OpenMonsterModels()
{
}

void OpenSkills()
{
gLoadData.AccessModel(MODEL_ICE, L"Data\\Skill\\", L"Ice", 1);
Expand Down Expand Up @@ -5428,4 +5557,4 @@ void ReleaseMainData()
DeleteMonsters();
ClearItems();
ClearCharacters();
}
}