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Playback speed not being used fix #4182

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4 changes: 3 additions & 1 deletion source/funkin/play/PlayState.hx
Original file line number Diff line number Diff line change
Expand Up @@ -937,7 +937,9 @@ class PlayState extends MusicBeatSubState
Conductor.instance.formatOffset = 0.0;
}

Conductor.instance.update(Conductor.instance.songPosition + elapsed * 1000, false); // Normal conductor update.
// Pass the music time instead if the pitch is different, aka, the song is lower or faster
Conductor.instance.update((FlxG.sound.music.pitch != 1) ? FlxG.sound.music.time + elapsed * 1000 : (Conductor.instance.songPosition + elapsed * 1000),
false); // Normal conductor update.

// If, after updating the conductor, the instrumental has finished, end the song immediately.
// This helps prevent a major bug where the level suddenly loops back to the start or middle.
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