Releases: Anvil-Dev/AnvilCraft
Releases · Anvil-Dev/AnvilCraft
AnvilCraftMod v1.5.0+pre-release.17
What's Changed
- Update the manual with the formula for super-limit alloys; modify the color of the chapter on negative matter/nuclear fuel power generation to level 3 purple. 手册更新超限合金配方;修改负物质/核燃料发电章节的颜色为3阶紫色 by @TBPig in #2919
- Fix bugs of pressure plate 修复压力板的问题 by @burin-ljx in #2923
- Fix some bugs about sliding rails, pulse generator and advanced comparator. 修复一些关于滑轨,脉冲发生器和高级比较器的问题。 by @alpha-hhh in #2920
Full Changelog: 1.5.0+pre-release.16...1.5.0+pre-release.17
AnvilCraftMod v1.5.0+pre-release.16
What's Changed
- Create ender_node_station_background.png by @XeKr in #2814
- Players no longer insert items in offhand into magnetized node 修复玩家会将副手物品塞入磁化节点的问题 by @YocyCraft in #2809
- Translations update from AnvilCraft Translate by @Gugle2308 in #2819
- Refactor the collision and movement logic of the Spectral Anvil 重构幻灵铁砧碰撞与移动逻辑 by @Gu-ZT in #2824
- Fix the falling spectral block entity damage source issue, Fix the falling spectral block entity distance issue, Add superheating recipes for various ore blocks 修复下落的幻灵方块实体伤害源问题,修复下落的幻灵方块实体距离问题,添加多种原矿方块的超级加热配方 by @Gu-ZT in #2834
- Modify the manual, add high explosion resistance to some blocks 修改手册,并为部分方块添加高爆炸抗性 by @TBPig in #2836
- Fix the null pointer exception in the item entity repair efficiency logic 修复物品实体修复效率逻辑中的空指针异常 by @Gu-ZT in #2848
- Fix the bug mentioned in BV1RJxQzDEcv 修复 BV1RJxQzDEcv 提到的bug by @ZhuRuoLing in #2858
- Make players will place a degraded variant of that block when placing heatable blocks 使玩家放置高温方块时会放下该方块的降级变种 by @QiuShui1012 in #2855
- Optimize the mob spawn logic of induction light and add weeding enchantment effect 优化电感灯的生物生成逻辑和添加除草附魔效果 by @burin-ljx in #2844
- Make spectral anvil can pass through some blocks 使幻灵铁砧可以穿过部分方块 by @QiuShui1012 in #2861
- Wearing anvil hammer in curio slot can trigger advancements now 在饰品栏中穿戴铁砧锤可触发进度 by @YocyCraft in #2867
- Fix a bug may cause memory leak 修复一个可能导致内存泄漏的问题 by @QiuShui1012 in #2869
- For the manual optimization process 为手册优化流程 by @TBPig in #2871
- Fix the client-side check logic in LevelChunkMixin 修复 LevelChunkMixin 中的客户端侧检查逻辑 by @Gu-ZT in #2878
- Fixed the direction of some blocks when placed by block placer 修复了被方块放置器放置的部分方块的方向问题 by @YocyCraft in #2880
- Allow the anvil hammer to remove the shulker box 让铁砧锤可以移除潜影盒 by @burin-ljx in #2888
- Allow the detection rail to detect item slide over it 让探测滑轨能检测滑过的掉落物 by @WhereisFff in #2883
- Update patchouli book 更新手册内容 by @Unturnedcat in #2881
- Make powered sliding rails no longer boost sneaking players, Fix detector rail redstone output direction and update range, Fix Patchouli, Update shock ponder. 动力滑轨不再加速潜行的玩家,探测滑轨红石信号输出方向和更新范围修复,手册机器示例章节修复两个问题,更新撼地思索 by @WhereisFff in #2891
- Reorganize the first, second, and third stage materials and forging content in the manual 手册重新整理一、二、三阶材料&锻造内容 by @TBPig in #2898
- Acceleration fix 修复加速环相关问题 by @dmzz-yyhyy in #2901
- Fixed the issue where the anvil hammer cannnot remove the color shulker box; Fixed the issue where smelting enchantment would increase the level of heatable blocks dug out by one; Fixed the issue where any falling block damage entity would trigger an anvil looting 修复了铁砧锤不能移除彩色潜影盒的问题;修复了熔炼附魔会让挖下来的可加热方块等级加一的问题;修复了任意重力方块伤害实体都会触发铁砧抢夺的问题 by @burin-ljx in #2903
- Fix the fall distance calculation in the FallingSpectralBlockEntity landing event, and add special handling logic when the FallingSpectralBlockEntity into an End portal block 修复幻灵实体着陆事件中的坠落距离计算,增加对幻灵下落方块进入末地传送门时的特殊处理逻辑 by @Gu-ZT in #2908
- Offset Scene BasePlate Downward to Avoid UI Overlap at Zoom 4X 撼地思索大场景下移一格,防止在4X缩放中遮挡UI by @WhereisFff in #2909
- Modify the transcendium recipe 修改超限合金的配方 by @burin-ljx in #2913
- Fixed Two Detector Sliding Rail Bugs 修复了探测滑轨的两个问题 by @WhereisFff in #2915
- Fix the block devourer behavior logic and add mineral spring probability block state support 修复方块吞噬者行为逻辑 添加矿物涌泉概率方块状态支持 by @Gu-ZT in #2917
- Prevent client-side execution of placement checks by adding block state transition logic when entities teleport through portals 防止客户端侧执行放置检查,添加实体穿越传送门时的方块状态转换逻辑 by @Gu-ZT in #2918
Full Changelog: 1.5.0+pre-release.15...1.5.0+pre-release.16
AnvilCraftMod v1.5.0+pre-release.15
What's Changed
- Translations update from AnvilCraft Translate by @Gugle2308 in #2797
- shulker container gui upgrade by @XeKr in #2800
- Fix the magnetization node entity detection range 修复磁化节点实体检测范围 by @Gu-ZT in #2799
Full Changelog: 1.5.0+pre-release.14...1.5.0+pre-release.15
AnvilCraftMod v1.5.0+pre-release.14
What's Changed
- fix #2774 resin block disappear when catching mobs. 修复树脂块捕捉生物后产物消失的问题 by @Sodium-Aluminate in #2776
- use AT instead of Compound to get xp orb's count. 使用 AT 而不是 Compound 来读取经验球的堆叠数。 by @Sodium-Aluminate in #2775
- Fix charger displayed in charging category is overloaded 修复充能配方的JEI界面中的充电器显示为过载的问题 by @YocyCraft in #2777
- Add jei tooltip and fix bug 添加jei tooltip和修复暮色森林联动的生物转化配方 by @burin-ljx in #2766
- Translations update from AnvilCraft Translate by @Gugle2308 in #2758
- Optimize the logic for handling biological generation events, optimize the logic for updating item collector block entity, and add optimized magnet block interaction functionality 优化生物生成事件处理逻辑,优化物品收集器方块实体更新逻辑,添加优化磁铁块交互功能 by @Gu-ZT in #2785
- Fix bugs 修复问题 by @burin-ljx in #2788
- Fix bugs 修复问题 by @QiuShui1012 in #2789
- Standardized manuals and texts for reflection 规范化手册和思索的文本 by @TBPig in #2790
- Fix bugs 修复问题 by @alpha-hhh in #2793
- Resin block items support custom entity names, fix filter function and interface display issues, optimize anvil hammer interaction logic, and update food tags 树脂块物品支持自定义实体名称,修复过滤器功能与界面显示问题,优化铁砧锤交互逻辑并更新食物标签 by @Gu-ZT in #2794
Full Changelog: 1.5.0+pre-release.13...1.5.0+pre-release.14
AnvilCraftMod v1.5.0+pre-release.13
What's Changed
- assets of propel piston 推进活塞的资源文件 by @XeKr in #2708
- New Crowdin translations by GitHub Action by @github-actions[bot] in #2701
- 修复不在世界中按X会崩溃的bug by @ZhuRuoLing in #2713
- Added giant anvil's shocking to struct part 在帕秋莉手册的结构工程部分中添加了巨型铁砧撼地页面 by @Unturnedcat in #2711
- Add propel piston 加入推进活塞 by @burin-ljx in #2714
- Modify the content related to Giant Anvil Shock and Time Warp in the manual 在手册中修改有关撼地和时移的内容 by @TBPig in #2716
- Propel Pistons are no longer electrical appliances 推进活塞不再是用电器 by @burin-ljx in #2722
- add assets of laser receiver by @XeKr in #2723
- Add the laser receiver and improve propel piston 添加激光接收器和改进推进活塞 by @burin-ljx in #2726
- Add the content of neutron ingot to the manual 为手册添加中子锭的内容 by @TBPig in #2729
- Refactoring client rendering related code to fix the issue of data loss caused by the instantaneous positioning of movable block entities 重构客户端渲染相关代码,修复可移动方块实体瞬时到位丢失数据的问题 by @Gu-ZT in #2731
- refactor(itemcollector): 重构物品收集器相关代码 by @Gu-ZT in #2732
- feat(recipe): 添加冷却配方 by @Gu-ZT in #2735
- Fix crash bug about amulet 修复护符相关崩溃问题 by @QiuShui1012 in #2742
- Add new features to the menger sponge 为门格海绵添加新功能 by @burin-ljx in #2740
- Add the contents of the new blocks of the confinement chamber, laser system, process 15 and 16 to the manual. 手册添加约束仓、激光系统新方块、流程15与16的内容 by @TBPig in #2736
- Twilight Forest integration 暮色森林联动 by @YocyCraft in #2734
- Fix bugs about amulet box 修复护符盒相关问题 by @QiuShui1012 in #2744
- Refactor and add advancements 重构并添加成就 by @QiuShui1012 in #2737
- New Crowdin translations by GitHub Action by @github-actions[bot] in #2717
- assets of shulker_container by @XeKr in #2746
- Fix bug of menger sponge 修复门格海绵可以清空黑曜石炼药锅和交互结果错误的问题 by @burin-ljx in #2745
- adjust shulker_container gui by @XeKr in #2748
- Refactor the code related to mob transform 重构生物转化相关代码 by @Gu-ZT in #2750
- Translations update from AnvilCraft Translate by @Gugle2308 in #2753
- Fix bug in lang 补充字符串占位符的顺序声明 by @QiuShui1012 in #2751
- remove useless util/function/Function.java interface, there's already a Consumer interface from java.util.function. 删掉无用的自定义接口 util/function/Function.java,因为这实际上就是 Consumer。 by @Sodium-Aluminate in #2757
- Add content to the manual and ponder 为手册和思索添加内容 by @TBPig in #2752
- Add functional of magnetized node 可以右键把物品塞入磁化节点 by @burin-ljx in #2759
- Remove test superheating recipe 移除测试用超级加热配方 by @YocyCraft in #2763
- add feature #2363 magnet can merge xp balls. by @Sodium-Aluminate in #2762
- feat(block):为多个方块添加禁止生成生物属性 by @Gu-ZT in #2773
- Fix resin block can capture any mob with weakness effect by dispenser. 发射器使用树脂块可以绕过生物碰撞大小限制 by @Sodium-Aluminate in #2756
Full Changelog: 1.5.0+pre-release.12...1.5.0+pre-release.13
AnvilCraftMod v1.5.0+pre-release.12
What's Changed
- fix blacklist mode of filter 修复过滤器的黑名单模式 by @YocyCraft in #2691
- Patchouli fix 修复手册机器示例章节自动化部分目录链接到资源获取部分 by @WhereisFff in #2694
- New Crowdin translations by GitHub Action by @github-actions[bot] in #2640
- update discharger assets by @XeKr in #2702
- Fix bugs 修复问题 by @QiuShui1012 in #2699
- Enable automatic conversion of corrupted beacons 使腐化信标的转换可以自动 by @burin-ljx in #2700
Full Changelog: 1.5.0+pre-release.11...1.5.0+pre-release.12
AnvilCraftMod v1.5.0+pre-release.11
What's Changed
- Add carousel for Repair Material and Result Material of Royal Grindstone 为皇家砂轮的修复材料和结果材料添加轮播图 by @VictorModi in #2684
- fix Ionocraft Backpack Power decrease in creative mode. 创造模式下飘升机背包仍然耗电 by @Sodium-Aluminate in #2687
Full Changelog: 1.5.0+pre-release.10...1.5.0+pre-release.11
AnvilCraftMod v1.5.0+pre-release.10
What's Changed
- Update the format of the resource pack and refactor the code of the Ponder module 更新资源包格式并重构 Ponder 模块代码 by @Gu-ZT in #2669
- Fix the malfunction of the Induction Light ripening, use gametime to control cooling to prevent it from still working when tick freezes. 修复电感灯催熟无法工作,使用 gametime 控制冷却以防 tick freeze 时依旧工作。 by @Sodium-Aluminate in #2666
- Ponder for the Block Devourer and a Charger Change 方块吞噬者铁砧思索和充放电器修改 by @TBPig in #2670
- fix got placement_too_close_to_another even the old heat collector is removed. 集热器被破坏后仍会被附近的集热器判定过近 by @Sodium-Aluminate in #2675
- Fix bug of pulse generator and add tooltip of pulse generator 修复了脉冲发生器的问题和为脉冲发生器添加tooltip by @burin-ljx in #2676
- Fix some bugs about sliding rail, pulse generator and advanced comparator 修复一些关于滑轨,脉冲发生器和高级比较器的bug by @alpha-hhh in #2677
New Contributors
- @Sodium-Aluminate made their first contribution in #2666
- @alpha-hhh made their first contribution in #2677
Full Changelog: 1.5.0+pre-release.9...1.5.0+pre-release.10
AnvilCraftMod v1.5.0+pre-release.9
What's Changed
- Make the crafted frost metal heavy halberd, frost metal resonator, ember metal heavy halberd, and ember metal resonator have no multiphase properties 使合成出来的浮霜重戟、浮霜共振器、余烬重戟、余烬共振器上没有多相属性 by @burin-ljx in #2642
- resolve some issues by @Gu-ZT in #2643
- Add Sliding Rail Stop Ponder content 添加滑轨站的思索内容 by @ForgeStove in #2608
- assets update by @XeKr in #2646
- resolved some issues by @Gu-ZT in #2650
- Update the charger block model and add ambientocclusion and render_date attributes 更新 charger 块模型,添加 ambientocclusion 和 render_type 属性 by @Gu-ZT in #2651
- singularity_crystal assets update by @XeKr in #2655
- Fix bug 修复问题 by @burin-ljx in #2657
- Fix comment of config for remote power transmitter 修复远程输电杆配置的文字说明 by @YocyCraft in #2659
- Add confined neutronium ingot and singularity crystal 添加奇点晶体和约束中子锭 by @burin-ljx in #2654
- Fix GUI, Add Tooltips 修GUI,给按钮添加提示 by @Vo1dExr in #2658
- Add rendering model utility class 添加渲染模型工具类 by @Gu-ZT in #2660
- Add giant anvil ponder and modifiy charger 巨型铁砧思索和充放电器修改 by @WhereisFff in #2664
- Fix the internationalization issue of Tesla Tower entity ID filter 修复特斯拉塔实体 ID 过滤器的国际化问题 by @burin-ljx in #2661
- Add
/anvilcraft powergrid infocommand 增加获取电网信息的命令 by @YocyCraft in #2663 - Add content to the manual and ponder 为手册和思索添加内容 by @TBPig in #2662
Full Changelog: 1.5.0+pre-release.8...1.5.0+pre-release.9
AnvilCraftMod v1.5.0+pre-release.8
What's Changed
- New Crowdin translations by GitHub Action by @github-actions[bot] in #2585
- Add Ponder content of some interaction between anvil and items 为铁砧与物品的部分交互内容添加思索 by @TBPig in #2619
- Fix bug of multitool and magnet block 修复多用途工具和磁铁块的问题 by @burin-ljx in #2622
Full Changelog: 1.5.0+pre-release.7...1.5.0+pre-release.8