Releases: Anvil-Dev/AnvilCraft
Releases · Anvil-Dev/AnvilCraft
AnvilCraftMod v1.5.0+pre-release.22
What's Changed
- 修复lifting_anvil进度触发器 by @Phoupraw in #2985
- 修复:空心磁铁块不正确磁化物品实体 by @Phoupraw in #2986
- 改进紫水晶工具自带附魔 by @Phoupraw in #2984
- Fixed the issue where incorrect items were returned when crafting pills 修复了合成药片时返还物品不正确的问题 by @burin-ljx in #2992
- Updated Anvil-lib dependency version. by @CgAu3 in #2993
Full Changelog: 1.5.0+pre-release.21...1.5.0+pre-release.22
AnvilCraftMod v1.5.0+pre-release.21
What's Changed
- Optimize plasma jet block entity stability detection logic 优化等离子喷射器方块实体稳定性检测逻辑 by @burin-ljx in #2979
- Add charging management functionality and optimize the calling logic 添加充电管理功能并优化调用逻辑 by @Gu-ZT in #2983
Full Changelog: 1.5.0+pre-release.20...1.5.0+pre-release.21
AnvilCraftMod v1.5.0+pre-release.20
What's Changed
- Manual additions: Phantom Slingshot, Pills, Phantom Anvil changes, Alchemy Pot Output Slot 手册添加:幻灵弹弓、药片、幻灵铁砧改动、炼药锅输出槽 by @TBPig in #2955
- compat latest kubejs by @ZhuRuoLing in #2960
- Fixed the problem where spectral slingshot does not have third-person hold animation by @CgAu3 in #2959
- Modify the display name and matching crafting recipe of the Pill 修改药片的显示名称和合成配方匹配 by @burin-ljx in #2956
- Fix the issues related to the cauldron outlet 修复炼药锅输出口相关问题 by @TBPig in #2974
- Added time limits of spectral projectile entity, modified spectral slingshot use animation by @CgAu3 in #2970
- Add the Broken Crystals type for breaking amethyst clusters 添加碎晶撼地破坏类型用于破坏紫水晶簇 by @burin-ljx in #2977
- Refactor harvest enchantment effect 重构收获附魔效果 by @burin-ljx in #2976
Full Changelog: 1.5.0+pre-release.19...1.5.0+pre-release.20
AnvilCraftMod v1.5.0+pre-release.19
What's Changed
- Added stack limits and related functions to filterable slots, reduced suction of powered rails near stations, made the Ionocraft backpack charge power and rate depend on remaining grid capacity, modified recipes, and added tooltips for the above changes给可过滤的格子添加了物品上限和相应的功能,减弱了动力滑轨的吸力接近滑轨站,让飘升机背包根据电网中的剩余功率决定充电功率和速率并修改了配方,添加了前面几个更改的tooltip by @WhereisFff in #2942
- Create backgrounds.png by @XeKr in #2944
- add assets of pill box by @XeKr in #2946
- Translations update from AnvilCraft Translate by @Gugle2308 in #2937
- Batch synthesizer comparator redstone signal optimization 批量合成器比较器红石信号优化 by @TBPig in #2934
- add assets of cauldron outlet by @XeKr in #2951
- Update the Checkstyle configuration to enhance code style checks 更新Checkstyle配置以增强代码规范检查 by @Gu-ZT in #2954
- Add the Pill Item 添加了药片 by @burin-ljx in #2948
- Implemented Spectral Slingshot 实现了幻灵弹弓 by @CgAu3 in #2949
- Added Cauldron outlet, modified Ionocraft backpack 添加了炼药锅口,修改了飘升机背包 by @WhereisFff in #2943
Full Changelog: 1.5.0+pre-release.18...1.5.0+pre-release.19
AnvilCraftMod v1.5.0+pre-release.18
What's Changed
- Fix bugs of overseer, pulse generator and spectral anvil. 修复监督者,脉冲发生器和幻灵铁砧的一些问题。 by @alpha-hhh in #2930
- Translations update from AnvilCraft Translate by @Gugle2308 in #2916
- Patchouli update 手册机器示例章节宝石机更新 by @WhereisFff in #2931
Full Changelog: 1.5.0+pre-release.17...1.5.0+pre-release.18
AnvilCraftMod v1.5.0+pre-release.17
What's Changed
- Update the manual with the formula for super-limit alloys; modify the color of the chapter on negative matter/nuclear fuel power generation to level 3 purple. 手册更新超限合金配方;修改负物质/核燃料发电章节的颜色为3阶紫色 by @TBPig in #2919
- Fix bugs of pressure plate 修复压力板的问题 by @burin-ljx in #2923
- Fix some bugs about sliding rails, pulse generator and advanced comparator. 修复一些关于滑轨,脉冲发生器和高级比较器的问题。 by @alpha-hhh in #2920
Full Changelog: 1.5.0+pre-release.16...1.5.0+pre-release.17
AnvilCraftMod v1.5.0+pre-release.16
What's Changed
- Create ender_node_station_background.png by @XeKr in #2814
- Players no longer insert items in offhand into magnetized node 修复玩家会将副手物品塞入磁化节点的问题 by @YocyCraft in #2809
- Translations update from AnvilCraft Translate by @Gugle2308 in #2819
- Refactor the collision and movement logic of the Spectral Anvil 重构幻灵铁砧碰撞与移动逻辑 by @Gu-ZT in #2824
- Fix the falling spectral block entity damage source issue, Fix the falling spectral block entity distance issue, Add superheating recipes for various ore blocks 修复下落的幻灵方块实体伤害源问题,修复下落的幻灵方块实体距离问题,添加多种原矿方块的超级加热配方 by @Gu-ZT in #2834
- Modify the manual, add high explosion resistance to some blocks 修改手册,并为部分方块添加高爆炸抗性 by @TBPig in #2836
- Fix the null pointer exception in the item entity repair efficiency logic 修复物品实体修复效率逻辑中的空指针异常 by @Gu-ZT in #2848
- Fix the bug mentioned in BV1RJxQzDEcv 修复 BV1RJxQzDEcv 提到的bug by @ZhuRuoLing in #2858
- Make players will place a degraded variant of that block when placing heatable blocks 使玩家放置高温方块时会放下该方块的降级变种 by @QiuShui1012 in #2855
- Optimize the mob spawn logic of induction light and add weeding enchantment effect 优化电感灯的生物生成逻辑和添加除草附魔效果 by @burin-ljx in #2844
- Make spectral anvil can pass through some blocks 使幻灵铁砧可以穿过部分方块 by @QiuShui1012 in #2861
- Wearing anvil hammer in curio slot can trigger advancements now 在饰品栏中穿戴铁砧锤可触发进度 by @YocyCraft in #2867
- Fix a bug may cause memory leak 修复一个可能导致内存泄漏的问题 by @QiuShui1012 in #2869
- For the manual optimization process 为手册优化流程 by @TBPig in #2871
- Fix the client-side check logic in LevelChunkMixin 修复 LevelChunkMixin 中的客户端侧检查逻辑 by @Gu-ZT in #2878
- Fixed the direction of some blocks when placed by block placer 修复了被方块放置器放置的部分方块的方向问题 by @YocyCraft in #2880
- Allow the anvil hammer to remove the shulker box 让铁砧锤可以移除潜影盒 by @burin-ljx in #2888
- Allow the detection rail to detect item slide over it 让探测滑轨能检测滑过的掉落物 by @WhereisFff in #2883
- Update patchouli book 更新手册内容 by @Unturnedcat in #2881
- Make powered sliding rails no longer boost sneaking players, Fix detector rail redstone output direction and update range, Fix Patchouli, Update shock ponder. 动力滑轨不再加速潜行的玩家,探测滑轨红石信号输出方向和更新范围修复,手册机器示例章节修复两个问题,更新撼地思索 by @WhereisFff in #2891
- Reorganize the first, second, and third stage materials and forging content in the manual 手册重新整理一、二、三阶材料&锻造内容 by @TBPig in #2898
- Acceleration fix 修复加速环相关问题 by @dmzz-yyhyy in #2901
- Fixed the issue where the anvil hammer cannnot remove the color shulker box; Fixed the issue where smelting enchantment would increase the level of heatable blocks dug out by one; Fixed the issue where any falling block damage entity would trigger an anvil looting 修复了铁砧锤不能移除彩色潜影盒的问题;修复了熔炼附魔会让挖下来的可加热方块等级加一的问题;修复了任意重力方块伤害实体都会触发铁砧抢夺的问题 by @burin-ljx in #2903
- Fix the fall distance calculation in the FallingSpectralBlockEntity landing event, and add special handling logic when the FallingSpectralBlockEntity into an End portal block 修复幻灵实体着陆事件中的坠落距离计算,增加对幻灵下落方块进入末地传送门时的特殊处理逻辑 by @Gu-ZT in #2908
- Offset Scene BasePlate Downward to Avoid UI Overlap at Zoom 4X 撼地思索大场景下移一格,防止在4X缩放中遮挡UI by @WhereisFff in #2909
- Modify the transcendium recipe 修改超限合金的配方 by @burin-ljx in #2913
- Fixed Two Detector Sliding Rail Bugs 修复了探测滑轨的两个问题 by @WhereisFff in #2915
- Fix the block devourer behavior logic and add mineral spring probability block state support 修复方块吞噬者行为逻辑 添加矿物涌泉概率方块状态支持 by @Gu-ZT in #2917
- Prevent client-side execution of placement checks by adding block state transition logic when entities teleport through portals 防止客户端侧执行放置检查,添加实体穿越传送门时的方块状态转换逻辑 by @Gu-ZT in #2918
Full Changelog: 1.5.0+pre-release.15...1.5.0+pre-release.16
AnvilCraftMod v1.5.0+pre-release.15
What's Changed
- Translations update from AnvilCraft Translate by @Gugle2308 in #2797
- shulker container gui upgrade by @XeKr in #2800
- Fix the magnetization node entity detection range 修复磁化节点实体检测范围 by @Gu-ZT in #2799
Full Changelog: 1.5.0+pre-release.14...1.5.0+pre-release.15
AnvilCraftMod v1.5.0+pre-release.14
What's Changed
- fix #2774 resin block disappear when catching mobs. 修复树脂块捕捉生物后产物消失的问题 by @Sodium-Aluminate in #2776
- use AT instead of Compound to get xp orb's count. 使用 AT 而不是 Compound 来读取经验球的堆叠数。 by @Sodium-Aluminate in #2775
- Fix charger displayed in charging category is overloaded 修复充能配方的JEI界面中的充电器显示为过载的问题 by @YocyCraft in #2777
- Add jei tooltip and fix bug 添加jei tooltip和修复暮色森林联动的生物转化配方 by @burin-ljx in #2766
- Translations update from AnvilCraft Translate by @Gugle2308 in #2758
- Optimize the logic for handling biological generation events, optimize the logic for updating item collector block entity, and add optimized magnet block interaction functionality 优化生物生成事件处理逻辑,优化物品收集器方块实体更新逻辑,添加优化磁铁块交互功能 by @Gu-ZT in #2785
- Fix bugs 修复问题 by @burin-ljx in #2788
- Fix bugs 修复问题 by @QiuShui1012 in #2789
- Standardized manuals and texts for reflection 规范化手册和思索的文本 by @TBPig in #2790
- Fix bugs 修复问题 by @alpha-hhh in #2793
- Resin block items support custom entity names, fix filter function and interface display issues, optimize anvil hammer interaction logic, and update food tags 树脂块物品支持自定义实体名称,修复过滤器功能与界面显示问题,优化铁砧锤交互逻辑并更新食物标签 by @Gu-ZT in #2794
Full Changelog: 1.5.0+pre-release.13...1.5.0+pre-release.14
AnvilCraftMod v1.5.0+pre-release.13
What's Changed
- assets of propel piston 推进活塞的资源文件 by @XeKr in #2708
- New Crowdin translations by GitHub Action by @github-actions[bot] in #2701
- 修复不在世界中按X会崩溃的bug by @ZhuRuoLing in #2713
- Added giant anvil's shocking to struct part 在帕秋莉手册的结构工程部分中添加了巨型铁砧撼地页面 by @Unturnedcat in #2711
- Add propel piston 加入推进活塞 by @burin-ljx in #2714
- Modify the content related to Giant Anvil Shock and Time Warp in the manual 在手册中修改有关撼地和时移的内容 by @TBPig in #2716
- Propel Pistons are no longer electrical appliances 推进活塞不再是用电器 by @burin-ljx in #2722
- add assets of laser receiver by @XeKr in #2723
- Add the laser receiver and improve propel piston 添加激光接收器和改进推进活塞 by @burin-ljx in #2726
- Add the content of neutron ingot to the manual 为手册添加中子锭的内容 by @TBPig in #2729
- Refactoring client rendering related code to fix the issue of data loss caused by the instantaneous positioning of movable block entities 重构客户端渲染相关代码,修复可移动方块实体瞬时到位丢失数据的问题 by @Gu-ZT in #2731
- refactor(itemcollector): 重构物品收集器相关代码 by @Gu-ZT in #2732
- feat(recipe): 添加冷却配方 by @Gu-ZT in #2735
- Fix crash bug about amulet 修复护符相关崩溃问题 by @QiuShui1012 in #2742
- Add new features to the menger sponge 为门格海绵添加新功能 by @burin-ljx in #2740
- Add the contents of the new blocks of the confinement chamber, laser system, process 15 and 16 to the manual. 手册添加约束仓、激光系统新方块、流程15与16的内容 by @TBPig in #2736
- Twilight Forest integration 暮色森林联动 by @YocyCraft in #2734
- Fix bugs about amulet box 修复护符盒相关问题 by @QiuShui1012 in #2744
- Refactor and add advancements 重构并添加成就 by @QiuShui1012 in #2737
- New Crowdin translations by GitHub Action by @github-actions[bot] in #2717
- assets of shulker_container by @XeKr in #2746
- Fix bug of menger sponge 修复门格海绵可以清空黑曜石炼药锅和交互结果错误的问题 by @burin-ljx in #2745
- adjust shulker_container gui by @XeKr in #2748
- Refactor the code related to mob transform 重构生物转化相关代码 by @Gu-ZT in #2750
- Translations update from AnvilCraft Translate by @Gugle2308 in #2753
- Fix bug in lang 补充字符串占位符的顺序声明 by @QiuShui1012 in #2751
- remove useless util/function/Function.java interface, there's already a Consumer interface from java.util.function. 删掉无用的自定义接口 util/function/Function.java,因为这实际上就是 Consumer。 by @Sodium-Aluminate in #2757
- Add content to the manual and ponder 为手册和思索添加内容 by @TBPig in #2752
- Add functional of magnetized node 可以右键把物品塞入磁化节点 by @burin-ljx in #2759
- Remove test superheating recipe 移除测试用超级加热配方 by @YocyCraft in #2763
- add feature #2363 magnet can merge xp balls. by @Sodium-Aluminate in #2762
- feat(block):为多个方块添加禁止生成生物属性 by @Gu-ZT in #2773
- Fix resin block can capture any mob with weakness effect by dispenser. 发射器使用树脂块可以绕过生物碰撞大小限制 by @Sodium-Aluminate in #2756
Full Changelog: 1.5.0+pre-release.12...1.5.0+pre-release.13