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Web 4.0 Slides
Web 4.x is an applied approach to programming that turns all web information into web objects. By doing so, web information then becomes fully interoperable & totally secure at the infrastructure level.
Web 4.x is designed for engineers/producers/makers, co-owned by engineers/producers/makers and redistributed by engineers/producers/makers.
In other words, it is a true peer-to-peer interoperating software and development environment which is driven by the precept of myData™ under myControl™.
Web 4.x has already been implemented in regions around the world for companies, institutions and governments since 2019. Bringing object-orientation to the web was introduced at the Paris OW2 Conference at that time.
Web 4.x was invented and built by Marcel Donges. The first Web 4.x web search and cryptologic architecture was developed by Gunther Sonnenfeld. Marcel and Gunther have been friends and fellow project developers since 2012, and are currently working on several large Web 4.x infrastructure projects.
Leading up to full-scale Web 4.x implementation, web services architectures have been developed and delivered since the early 2000s. In this capacity, the Internet of Services preceded the Internet of Things, and versions were built for the likes of DHL, Deutsche Post, Fraunhofer, Project Perseus and many others.
Web 4.x is currently being developed in new decentralized capacities around the world, as legacy Web 2.0 systems are being phased out, and Web 3.0 systems are in desperate need of object-oriented optimization.