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The current version of the game doesn't appear to persist to the filesystem correctly for snowball-arenas (it doesn't write to the file when it's unloaded, or when js refresh() is issued). The thinking was to only have a single object reference to the persist object() through getArena() and expose it externally to the snowball command in Command.js It's entirely possible (and likely), there's a more elegant way to fix this. Would love to get your insight.

Current version of the game doesn't appear to persist to the filesystem correctly for snowball-arenas. The thinking was to only have a single object reference to the persist object() and expose it externally to  the snowball command in Command.js
Current version of the game doesn't appear to persist to the filesystem correctly for snowball-arenas. The thinking was to only have a single object reference to the persist object() and expose it externally through getArenas().
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