A continuation of the nostalgic StarCraft-inspired resource gathering simulator, built with C for some old-school fun.
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Updated
Apr 25, 2025 - C
A continuation of the nostalgic StarCraft-inspired resource gathering simulator, built with C for some old-school fun.
A low-frequency square wave counter using 74-series logic and 7-segment displays.
A simple DC regulator for flexible electronics prototyping.
A small proof of concept for the Gatherers-Historic project, demonstrating very early resource-gathering mechanics.
A multi-rail prototyping board with microcontroller management.
A work-in-progress schematic and hardware design project.
A solo, sentimental StarCraft-inspired resource-gathering simulator, built during my school reading week.
A serially-driven 7-segment display controller with a few classic TTL chips.
an elevator using arduino
My personal home server playground
a genius clone using arduino
Use the MKR1000 to create an IoT device to alert you if you've had too much sun (UV)
A simple DC regulator for flexible electronics prototyping.
A work-in-progress schematic and hardware design project.
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