VisionFieldMesh was created as a versatile, editor-friendly tool to help developers prototype and implement enemy vision and detection logic quickly.
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Updated
Jun 11, 2025 - C#
VisionFieldMesh was created as a versatile, editor-friendly tool to help developers prototype and implement enemy vision and detection logic quickly.
This is a project I started to allow people to automatically swap profiles on application run and made for the Wooting Keyboards
This code snippet is a module that distinguishes whether the game window is windowed or fullscreen, and it is easy to use, so feel free to use it.
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