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Fix "penetrated" field type on player_death event.

@nickdnk nickdnk closed this Aug 4, 2023
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nickdnk commented Aug 4, 2023

Hello

penetrated is the number of objects the bullet went through. If you want to evaluate it as boolean, just check for > 0.

@nickdnk nickdnk reopened this Aug 4, 2023
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nickdnk commented Aug 4, 2023

Sorry, I thought it was changed the other way around; from number to boolean. This is correct.

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nickdnk commented Aug 4, 2023

Please change it from number to integer and I will merge it.

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nickdnk commented Aug 4, 2023

Fixed with #1037 as there was another instance of integer/number error on bomb timer.

@nickdnk nickdnk closed this Aug 4, 2023
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2 participants