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13 changes: 13 additions & 0 deletions README.md
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# Compute Stochastic Screen Space Reflections

[![openupm](https://img.shields.io/npm/v/com.simeonradivoev.stochastic-reflections?label=openupm&registry_uri=https://package.openupm.com)](https://openupm.com/packages/com.simeonradivoev.stochastic-reflections/)

Compute Stochastic Screen Space Reflections for Unity post processing. Utilizing shared memory for performance.
Should be mostly production ready, except for a few Hierarchical Z-depth casting artifacts.

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* Tested with Unity 2018.2

# Installation

## Install via OpenUPM

The package is available on the [openupm registry](https://openupm.com). It's recommended to install it via [openupm-cli](https://github.com/openupm/openupm-cli).

```
openupm add com.simeonradivoev.stochastic-reflections
```

## Install via Git URL
In a unity project go to your `Packages` folder. Open `manifest.json` and add into the dependencies the following line:

```
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