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Modify rasterizer to support non-square X,Y axes scaling. #274
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4a5e858
Modify rasterizer to support non-square X,Y axes scaling.
5a9bafb
Merge remote-tracking branch 'memononen/master' into non-square-scaling
hyperair 5e802eb
Drop "Modified by FLTK" notice
hyperair 32a62bf
Expand comment for nsvgRasterizeXY
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This function does not seem correct. When scaling non-proportionally, the stroke should scale non-proportionally too.
I think the correct way could be to:
It should be possible to implement pt 1 by multiplying
dxanddyinnsvg__flattenCubicBez()by the scale factors. This needs to be verified, though.There was a problem hiding this comment.
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I agree that this is a bit hacky at the moment.
I'll try taking a crack at it later, but if I'm being honest, this might be a bit beyond me right now, given that I don't understand bezier math yet 😅