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Releases: mathsman5133/coc.py

v3.9.1

10 Mar 20:39
c8b6323

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What's Changed

Full Changelog: v3.9.0...v3.9.1

v3.9.0: February 2025 Update

16 Feb 11:02
851c187

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Additions:

  • Added the new Metal Pants & Snake Bracelet equipment to coc.EQUIPMENT
  • Added the new Troop Launcher Siege
  • Updated static data & enums for the February 2025 update
  • Changed from ujson to orjson for improved performance and future-proofing

Bugs Fixed:

  • Fixed a bug that would cause coc.Client.get_members to return an empty list

v3.8.4

21 Jan 15:12
1b8c044

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What's Changed

Full Changelog: v3.8.3...v3.8.4

v3.8.3 Realtime kwargs bug fix

09 Jan 15:21
54f2b24

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What's Changed

Full Changelog: v3.8.2...v3.8.3

v3.8.2

06 Jan 09:14
f36b4b5

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Bugs Fixed:

  • Fixed a bug with :func:coc.Client.get_current_war that caused it to not fetch the correct current CWL war

v3.8.1

04 Jan 18:26
12db1c8

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Bugs Fixed:

  • Fixed a bug with **kwargs in coc.Client functions that caused duplicated values

v3.8.0

02 Jan 19:58
5b6772c

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Additions:

- Added the new Lavaloon & Electro Boots equipment to :class:`coc.EQUIPMENT`
- Added :func:`coc.Client.get_equipment`
- Added new Minion Prince hero to :class:`Hero`
- Updated static data & enums for TH17
- Added explicit cache control to every endpoint
   - Use :attr:`coc.Client.lookup_cache` (default `True`) or pass it as a kwarg to API calling methods (default `None`) to control whether a lookup in the cache is performed. If `None`, it defaults to :attr:`client.lookup_cache`.
   - Use :attr:`coc.Client.update_cache` to control whether the cache is updated after a request.
   - Use :attr:`coc.Client.ignore_cached_errors` to specify status codes to ignore in the cache. For example, cached `404 Not Found` responses can be bypassed by setting `ignore_cached_errors=[404]`.
- Moved `cls` functionality from `EventClient` to `Client` via :func:`coc.Client.set_object_cls`
   - Previously, `cls` could only be set at the `EventClient` level and applied to every event automatically. Now, it can be set directly in the normal `Client` when initializing and can override the API call if needed. This eliminates the need to change `cls` for every individual API call.

Bugs Fixed:
  • Fixed a bug that would cause the first war of CWL to not appear while it was in prep & caused an index error appearing in output/logs
  • :func:coc.Client.verify_player_token requests are no longer cached

v3.7.2 Enable gzip & deflate compression

12 Sep 15:22
1446b3d

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Additions:

  • Supercell enabled compression for all endpoints. coc.py will now request compression for every request.

v3.7.1: Merge pull request #244 from mathsman5133/release/3.7.1

13 Aug 21:21
6e77203

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Additions:

  • Added the new Magic Mirror equipment to coc.EQUIPMENT
  • updated static data

Bugs Fixed:

  • Fixed a bug that would cause coc.py to break if a request was sent with an empty string for a tag

v3.7.0: June 20204 Update

17 Jun 19:57
6dbb043

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Additions:

  • Added inheritance of classes into the docs to make it easier to see what classes inherit from others.
  • Added the new BattleModifier to ClanWar.battle_modifier and ClanWarLogEntry.battle_modifier.
  • Added the new troop and equipment in June 2024 update to the static data.

Changes:

  • Changed the way the ClanWar and ClanWarLogEntry classes handles the state and result
    attribute, respectively. It now returns a WarState/WarResult enumeration object instead of a string
    to allow better type hinting and easier comparison.
  • Updated the static data to reflect the June 2024 update changes.