Skip to content
likeich edited this page Feb 15, 2021 · 5 revisions

Welcome to the Godot-Simple-Networking-Plugin wiki!

The purpose of this plugin is to make networking in the Godot game engine much more simple and elegant.

The plugin consists of a Networking Global Script, a new node called NetworkSyncer, and an example lobby for rapid prototyping.

In-depth documentation of the two main parts of the plugin can be found on the sidebar.

Clone this wiki locally