Implementation of soft body simulation in Unity engine using spring-damper system. [Foundations of Physically Based Modeling & Animation, Chapter 8].
| Name | GitHub | |
|---|---|---|
| Karel Tomanec | [email protected] | https://github.com/KarelTomanec |
| Vojtěch Pospíšil | [email protected] | https://github.com/pospisil98 |