An overview and explanation of the HTML page that enables capturing and saving a screenshot of an interactive map.
- Introduction
- HTML Structure
- Google Maps Integration
- Screenshot Capture and Download Logic
- Conclusion
This HTML page showcases an interactive map integrated using the Google Maps JavaScript API. The page allows users to place a marker on the map, capture a screenshot of the map, and save it as a PNG image.
In the head section, we include necessary metadata, styles, Google Maps API, and the HTML2Canvas library for capturing a screenshot.
In the body section, we have a map container, an input to search for a location, and a button to capture and save the screenshot.
The initMap
function initializes the Google Map, sets the default center and zoom level, and sets up a click event listener to place a marker on the map when clicked.
The "Capture and Save Screenshot" button triggers a function to capture the screenshot of the map container using HTML2Canvas. Once the screenshot is captured, it is converted to a Blob and saved as a PNG image. The logic creates a temporary link element (<a>
) to trigger the download, specifying the desired filename for the downloaded image, and triggering a click event on the link to initiate the download.
This logic ensures that users can capture a screenshot of the map and download it as "map_screenshot.png" by clicking the designated button.
This HTML page provides a simple and interactive way to capture and save a screenshot of the map. Users can utilize and integrate this functionality into their projects for map screenshot features.