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Study Project in pervasive computing
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Platform game using unity, kinect and oculus rift.
The player is one or two hands which must eject objects or characters from a platform.

functionnalities :

 * The camera view and rotations are synchronised with occulus, the player's position and movements are synchronised with kinect.
 * The characters loose hp when hit by the hands, when hp falls down 0 they disapear.
 * When the head is turning fast enought, an existing character is duplicated in the back of the player, within a given range.
 * The hands can rotate depending on if the slapping movement is vertical or horizontal.

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