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5 changes: 0 additions & 5 deletions AppFramework/Keyboard/GREYKeyboard.h
Original file line number Diff line number Diff line change
Expand Up @@ -39,11 +39,6 @@ NS_ASSUME_NONNULL_BEGIN
inFirstResponder:(id)firstResponder
error:(__strong NSError **)errorOrNil;

/**
* @return @c YES if the keyboard is visible, @c NO otherwise.
*/
+ (BOOL)isKeyboardVisible;

/**
* Waits until the keyboard is visible on the screen.
*
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4 changes: 0 additions & 4 deletions AppFramework/Keyboard/GREYKeyboard.m
Original file line number Diff line number Diff line change
Expand Up @@ -283,10 +283,6 @@ + (BOOL)typeString:(NSString *)string
return YES;
}

+ (BOOL)isKeyboardVisible {
return atomic_load(&gIsKeyboardShown);
}

+ (BOOL)waitForKeyboardToAppear {
if (atomic_load(&gIsKeyboardShown)) {
return YES;
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7 changes: 2 additions & 5 deletions UILib/GREYScreenshotter.m
Original file line number Diff line number Diff line change
Expand Up @@ -128,7 +128,7 @@ + (UIImage *)grey_takeScreenshotAfterScreenUpdates:(BOOL)afterScreenUpdates
inScreenRect:(CGRect)screenRect
withStatusBar:(BOOL)includeStatusBar
forDebugging:(BOOL)forDebugging {
UIGraphicsBeginImageContextWithOptions(screenRect.size, YES, 0);
UIGraphicsBeginImageContextWithOptions(screenRect.size, NO, 0);
[self drawScreenInContext:UIGraphicsGetCurrentContext()
afterScreenUpdates:afterScreenUpdates
inScreenRect:screenRect
Expand All @@ -151,11 +151,8 @@ + (void)drawScreenInContext:(CGContextRef)bitmapContextRef
// The bitmap context width and height are scaled, so we need to undo the scale adjustment.
NSEnumerator *allWindowsInReverse =
[[GREYUIWindowProvider allWindowsWithStatusBar:includeStatusBar] reverseObjectEnumerator];
CGFloat maxLevel = [GREYKeyboard isKeyboardVisible] ? 1 : 0;
for (UIWindow *window in allWindowsInReverse) {
if (window.hidden || window.alpha == 0 ||
(iOS17_OR_ABOVE() && [window respondsToSelector:@selector(windowLevel)] &&
window.windowLevel > maxLevel)) {
if (window.hidden || window.alpha == 0) {
continue;
}
[self drawViewInContext:bitmapContextRef
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