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Godot version
v3.5.2.stable.official [170ba33]
System information
Ubuntu 22.04.2 LTS, GLES2
Issue description
debugger doesn't show stack variables with autoload and resource with overridden _get method in the same scene:
# game.gd
extends Node
export var resource : Resource
func _ready() -> void:
var foo := 2023
var bar := "hello world"
# resource.gd
extends Resource
var _data := {}
func _get(property: String): # Variant
return _data[property]# managers.gd
extends Nodethe way to fix this is comment _get method in resource.gd or remove autoload from project settings.
Steps to reproduce
- launch attachment
- add breakpoint in game.gd
Minimal reproduction project
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