vulkan: Add ACC_TYPE_VEC2 implementation #16203
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This PR adds the implementation for
ACC_TYPE_VEC2
. This change, with non-coopmat
shaders, usingACC_TYPE_VEC2
improves caching behavior, as accessing 32-bit values is generally more efficient than accessing 16-bit values.Performance Comparison (Without
coopmat
andcoopmat2
) NVIDIA GeForce RTX 4060 TiPerformance before(Without
coopmat
andcoopmat2
) NVIDIA GeForce RTX 4060 TiPerformance after(Without
coopmat
andcoopmat2
) NVIDIA GeForce RTX 4060 Ti