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Multiplayer Pong with Google Protobuffer and SMFL

This game is used to demenstrate the use of protobuffer in a networked game. With clients and servers being able to handle a large ammount of ping and package drops.

Video of the application in action

Orginally developed for a 3rd year Networking module and Abertay University

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Networked Pong Game which makes use of protobuf and SFML

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