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🎮 GAMER:
👾 GPU-accelerated Adaptive MEsh Refinement

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GAMER is a GPU-accelerated Adaptive MEsh Refinement code for astrophysical simulations. It delivers high computational performance and supports a rich set of physics modules.

Getting Started

  • Quick Start: Step-by-step guide to quickly set up and run GAMER.
  • Installation Guide: Detailed instructions for installing GAMER on various platforms.
  • Full Documentation: Comprehensive user guide covering usage, configuration, physics modules, and advanced features.

Citation

To cite GAMER in your publication, please use the following BibTeX entry to refer to the code paper:

@article{schive2018gamer,
  title="{GAMER-2: a GPU-accelerated adaptive mesh refinement code -- accuracy, performance, and scalability}",
  author={Schive, Hsi-Yu and ZuHone, John A and Goldbaum, Nathan J and Turk, Matthew J and Gaspari, Massimo and Cheng, Chin-Yu},
  journal={Monthly Notices of the Royal Astronomical Society},
  volume={481},
  number={4},
  pages={4815--4840},
  year={2018},
  publisher={Oxford University Press}
}

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Forked GAMER repository for development of the regression tests

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  • C++ 69.4%
  • C 20.8%
  • Python 4.5%
  • Cuda 2.5%
  • Makefile 1.5%
  • Shell 0.9%
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