fmetp_tutorial_hololens2_stream is a Hololens2 Streaming tutorial template for FMETP STREAM, it means that FMETP STREAM is required.
FMETP STREAM share your Game View to any platforms. Adding Live Stream feature into your apps with ease!
- Asset Store Link: https://assetstore.unity.com/packages/slug/202537
Support: [email protected]
//----------more notes for testing----------
//testing Unity Version: Unity 2021.2.7f1
//testing environment: local network via wifi
//system: windows 11 (firewall off), hololens 2
There are 3 demo scenes inside "_Scene" folder:
Demo_FMNetworkStreaming_PC -> This is the Viewer app(as Server)
TestScene_UDP_Client_MainCam -> This is for HoloLens 2(as Client), streaming Live View with webcam texture via Main Camera
TestScene_UDP_Client_RenderCam -> This is for HoloLens 2(as Client), streaming Live View with webcam texture via Render Camera
Step 1: download the template from github
Step 2: import the latest FMETP STREAM from package manager( which you purchased on Unity Asset Store)
Step 3: Switch Build Platform to Universal Windows Platform
Step 4: Select either "TestScene_UDP_Client_MainCam" or "TestScene_UDP_Client_RenderCam" for HoloLens UWP Build
Step 5: Depoly the UWP Build via Visual Studio
Step 6: Run the "Demo_FMNetworkStreaming_PC" on Unity Editor, which is the viewer app