Demo repository to showcase how to programmatically generate images from a command-line tool with SwiftUI.
$ mkdir mytool && cd mytool
$ swift package init --type executable
$ swift run
Hello, world!
Xcode does not support live previews on Swift packages yet (FB8979344). To allow for realtime previews follow these steps:
- Generate an Xcode project
- Add a macOS target to the project
- Add your view (see next section) to the macOS target
$ swift package generate-xcodeproj
$ open mytool.xcodeproj
Create a view with a red label over white background
import SwiftUI
struct MySwiftUIView : View {
    var body: some View {
        ZStack {
            Color.blue.edgesIgnoringSafeArea(.all)
            Text("Hello, world!")
                .foregroundColor(.white)
                .font(.largeTitle)
        }
    }
}
#if DEBUG
struct MySwiftUIView_Previews : PreviewProvider {
    static var previews: some View {
        MySwiftUIView()
    }
}
#endifWe will use this method to rasterize views to images:
func rasterize(view: NSView, format: NSBitmapImageRep.FileType) -> Data? {
    guard let bitmapRepresentation = view.bitmapImageRepForCachingDisplay(in: view.bounds) else {
        return nil
    }
    bitmapRepresentation.size = view.bounds.size
    view.cacheDisplay(in: view.bounds, to: bitmapRepresentation)
    return bitmapRepresentation.representation(using: format, properties: [:])
}The following code instantiates the SwiftUI view, wrapped inside a NSHostingView which is then
rasterized and saved to disk
let wrapper = NSHostingView(rootView: MySwiftUIView())
wrapper.frame = CGRect(x: 0, y: 0, width: 800, height: 450)
let png = rasterize(view: wrapper, format: .png)
try png?.write(to: URL(fileURLWithPath: "test.png"))$ swift run && open test.png



