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runtime design

Imperfect notes about how a perfect runtime might behave.

Proposal Title Description
ELD-1 Language Explores language support ideas.
ELD-2 Tooling Explores unified developer tooling ideas.
ELD-3 Command-line Interface Explores how Elide should operate as a command-line tool.
ELD-4 Native Interface Explores Elide's structure for native dispatch.
ELD-5 LibC Explores Elide's strategy for LibC support.
ELD-6 End-user Binaries Explores support for end-user target binaries
ELD-7 Infra & Config as Code Explores support for {infra,config}-as-code
ELD-8 Memory Safety & Security Explores memory safety and security topics
ELD-9 Entrypoint Strategy Explores how Elide's initial entrypoint should work
ELD-10 Conventions & API Compliance Explores conventions and APIs which Elide should adopt
ELD-11 JVM & Kotlin Support Explores how Kotlin should behave on Elide

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