Render subtitles in old retro games based on memory context.
Can be used for:
- Fan translations
- In-game guides/tips
- Additional OSDs
The current implementation is based on SHA-1 memory hashes stored in Markdown files.
Text appeareance can be customized to fit the game native UI.
Currently only Bizhawk is supported, since it is the only emulator providing a memory.hash_region
Lua function.