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Compiling SHADERed in Linux (specifically, elementaryOS 5.1) with GCC 10 would result in compilation errors when compiling using the following commands:

$ cmake -S . -B build -DCMAKE_BUILD_TYPE=Release -DSPVGENTWO_BUILD_DISASSEMBLER=TRUE -DUSE_FINDSFML=ON
$ cmake --build build

The errors are missing include/ directories and a missing definition for an experimental GLM feature. One of the errors is shown below.

One of the compilation errors.

This PR fixes those errors.

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