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Slicing-based client orchestrator for resource-constrained GPUs to enable efficient time multiplexing.

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SliVER: Slicing-based GPU Virtualization for Edge Resources

C++ implementation of a client orchestrator for resource-constrained GPUs like the Jetson Nano to enable efficient time multiplexing.

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Slicing-based client orchestrator for resource-constrained GPUs to enable efficient time multiplexing.

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