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apokrif6/README.md

Unreal Engine/C++ Programmer 🎮

I’m a C++ Game Programmer with 6+ years of professional experience.

I have strong expertise and in-depth knowledge of Unreal Engine, including the Gameplay Ability System, AI, animation systems, and engine-level development. Strong focus on tools programming – from extending editor functionality with Editor Utility Widgets to building workflow automation with Python.

Skilled in profiling and optimization systems.

Currently focused on game engines, performance, and tools programming.

Blog👨🏻‍💻

SokudoEngine is game engine written in C++ with using Vulkan⚙️

ComboGraph is Unreal Engine plugin which provides a system for defining and handling combo sequences🤺

MemreportViewer is Unreal Engine tool to parse memreport file and show it in separated user friendly window🧾

TPP shooter with GAS and more other things💫

Unreal's BTs changing based on states. Proof of concept🤖

Codewars solutions💻

Leetcode solutions⌨️

Pinned Loading

  1. ComboGraph ComboGraph Public

    Plugin for Unreal Engine that provides a system for defining and handling combo sequences

    C++ 36 3

  2. SokudoEngine SokudoEngine Public

    C++/Vulkan game engine

    C++ 9

  3. MemreportViewer MemreportViewer Public

    C++ 14

  4. codewars-cpp codewars-cpp Public

    C++ 18

  5. Unleashed Unleashed Public

    C++ 12

  6. Legion Legion Public

    C++ 9