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@GoryMoon
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Everything should be working, have been testing pretty thoroughly as a lot of stuff have been needing to be changed because of BlockStates.
The only thing that is differentiating from 1.7.2 is that when rendering blocks for the camouflage it's not able to get the specific side of the block and for example the furnace only gives the front texture. The reason is the new rendering in Minecraft 1.8.

@GoryMoon GoryMoon changed the title 1.8 port 1.8.9 port Jan 20, 2016
@GoryMoon GoryMoon force-pushed the 1.8 branch 2 times, most recently from 17e7377 to 071b12f Compare January 23, 2016 23:44
@loordgek
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cool, but it looks a bid dead can you take it over ??
@Vswe is that cool?

Camouflages works correctly, almost as before
Can't get the texture for a specific side of a block when transforming
Reimplemented Waila support
Fixed bug from 1.7.10 with extensions of GuiManager and entering negative numbers
Changed to a not Deprecated method of using Fluids
Renamed liquid to fluid fo consistency
@GoryMoon
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Squashed everything to one commit

@mickdekkers
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@GoryMoon how do I build this? Executing build.lnk fails with an exception.
It also seems to download the wrong version of forge (line 167): forge-1.7.10-10.13.0.1188

@GoryMoon
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@SoullessWaffle the master branch is 1.7.10, to build the 1.8 version you need to change to the 1.8 branch and then run gradlew.bat build or ./gradlew build or gradle build depending on your system and setup.
The .lnk files are left from @Vswe's setup.

@mickdekkers
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@GoryMoon oops, my bad. I cloned but I forgot to checkout 😅

I'm not getting any errors now, but the build doesn't appear to finish.
It gets stuck at > Building 82% > :extractRangemapReplacedMain for about 2 seconds, then exits without any further messages.

Full logs: http://pastebin.com/tKE77Yc7
Last part of the logs with --debug: http://pastebin.com/ifLuXyRj

I've installed the (32-bit) JDK and set the JAVA_HOME env variable, is there anything else I should configure before building? (I'm on Windows 10 Pro 64-bit)

@GoryMoon
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@SoullessWaffle I do agree that it looks weird but it's actually done building.

If you check in build/libs there should now be a .jar in there with the mod.

@mickdekkers
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@GoryMoon Thanks a bunch! I'll do some testing and report back here.

Have you considered building the updated versions and doing a GitHub release?
Unfortunately @Vswe appears to have abandoned the project, since the last public contribution on his profile was on May 7th, 2015.

@mickdekkers
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mickdekkers commented Apr 18, 2016

@GoryMoon I found a crash bug (java.lang.ArrayIndexOutOfBoundsException: 0) and fixed it.
I'm really enjoying the fact this mod is available for 1.8.9 😄

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3 participants