Coldloop.exe is a standalone 2D hack-and-slash demo created in Godot 4. It explores atmospheric gameplay, visual storytelling, and minimalist design principles β all through the lens of a survival-based combat experience.
This project serves as both a personal technical demo and a narrative experiment for larger, ongoing work. All assets and systems are original and designed for modularity, expansion, and reuse.
- Godot 4.2+
- Aseprite for all pixel art, animation, and tilesets
- GDScript for logic and state management
This project is not licensed for commercial use, redistribution, or asset reuse.
You may not copy, reproduce, distribute, or sell any part of this project β including code, art, or narrative elements β without explicit permission from the creator.
For inquiries, collaboration, or permissions, please contact:
Tikondwe M Kaonga
[email protected]
https://www.linkedin.com/in/tikondwe-kaonga-3b1062323/
- In Development
- Public for learning, feedback, and portfolio purposes
- Final version and release date to be announced
Coldloop.exe β LICENSE
Copyright (c) 2025 [Your Full Name] All rights reserved.
PERMITTED USE
You are allowed to:
- View and fork this repository for personal learning or educational purposes only.
PROHIBITED USE
You may not, under any circumstances:
- Reproduce, distribute, modify, or adapt any code, assets, writing, or design elements for public or private projects.
- Use any part of this repository in commercial or non-commercial games, demos, or software.
- Sell, license, sublicense, or otherwise exploit this project or its contents.
- Claim authorship or ownership of any part of this project.
- Use this project or its components in academic submissions, public showcases, game jams, or personal/professional portfolios without explicit written permission.
IMPORTANT NOTES
- This project is not open-source and is protected under a custom license.
- Forking is allowed for private, personal study only.
- Unauthorized usage will result in takedowns, DMCA claims, or legal action.
CONTACT
To request permission or discuss licensing options, email: