I'm a 3D Rigging Artist & Developer with experience in Maya, Unreal Engine, and Python. My main focus is on building fast, stable, and efficient rigging pipelines for animation and game production. I love solving technical challenges, developing automation tools, and improving workflows for artists.
- ๐ฎ Game Development โ Rigging, scripting, and implementing mechanics in Unreal Engine & Unity
- ๐ฌ VFX & Animation โ Worked on Marvel's 'What If...?,' 'The Batman,' and other productions
- ๐ ๏ธ Tools Development โ Creating modular systems like Mutant Tools for rigging
- ๐ค Python & Automation โ Writing scripts to speed up workflows in Maya and beyond
- Mutant Tools โ A modular rigging system for high-speed, stable rigs ๐ฆพ
- 360 Tour Hosting โ A simple website for hosting high-quality 360ยฐ tours ๐ท
- Mega Muffin: The 100 Coin Quest โ A platformer game with unique food-based mechanics ๐ฉ๐
๐ Always excited to collaborate on game dev, rigging, or automation projects!