Added MultiTagSwitch for be able to iterate over the multi tags given… #10
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Hi,
Could anyone please review my custom action script?
Base idea:
If you use some kind of multi-tag tool (for example: MultiTags [base75.com]) for annotate game objects with more than one tag, it is roundabout to iterate them over.
Solution:
A switch based script, which implicitly iterates over the given GameObject's tag and compares to the developer defined tags expected to be on the specified GameObject.
Thank you in advance,
István