Skip to content

Conversation

spicybung
Copy link
Contributor

Formatted INST lines,
Formatted GRGE lines,
Formatted ENEX lines,
Added import IDE option in Map Import panel,
Merged ipl_exporter & added map_exporter.
You can export an IPL or IDE by game version - choosing which zones you want i.e just INST, CULL, GRGE, ENEX(otherwise obj, tobj, or anim for IDE), or all the above.
Map Properties panel shows you object data by category based on: IPL, IDE & Pawn.
Added exporting for item placement Pawn(.pwn) scripts in SAMP.
Added the couple commits that were done to the main repo while working on this commit

and - lastly - re-creating pull request since it was directed to another typo branch, lol

Fixes typo "objcets" to "object" in map_ot that was hanging around before i changed anything
@Psycrow101 Psycrow101 changed the base branch from master to map-export August 24, 2025 15:50
@Psycrow101 Psycrow101 mentioned this pull request Aug 24, 2025
@Parik27
Copy link
Owner

Parik27 commented Aug 26, 2025

From a quick glance it looks like most of the export code is in the blender specific operators module when it should be in map.py

@spicybung
Copy link
Contributor Author

Alright, understood, and thank you. Looks like Psycrow beat me to most of it while I was out with things sorted into map.py, ide_exporter.py, & ipl_exporter.py, but that's no surprise 😁

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

Labels

None yet

Projects

None yet

Development

Successfully merging this pull request may close these issues.

3 participants