Luacheck is a static analyzer and a linter for Lua. Luacheck detects various issues such as usage of undefined global variables, unused variables and values, accessing uninitialized variables, unreachable code and more. Most aspects of checking are configurable: there are options for defining custom project-related globals, for selecting set of standard globals (version of Lua standard library), for filtering warnings by type and name of related variable, etc. The options can be used on the command line, put into a config or directly into checked files as Lua comments.
Luacheck supports checking Lua files using syntax of Lua 5.1 - 5.4, and LuaJIT. Luacheck itself is written in Lua and runs on all of mentioned Lua versions.
Luacheck with CMake Support relies on an installation of Lua with CMake Support. The same toolchain which has been used with Lua with CMake Support is required. Luacheck gets all necessary path information from CMake liblua package data and will be installed automatically into the right directory locations - no hassle with package.path settings anymore.
Note: As Luacheck does not comprise any files to be compiled and linked (just files to be installed properly) the mention of architecture or configuration below is somewhat arbitrary.
Open Developer Command Prompt for VS 2022 and change drive and directory. Download and unpack sources or simply clone this repository:
c:
cd c:\Temp
git clone git@github.com:KritzelKratzel/luacheck.git
cd argparseCMake strongly encourages out-of-source builds.
mkdir build
cd build
cmake .. -G "Visual Studio 17 2022" -A <arch>
cmake --build . --config Release
cmake --install . --config ReleaseReplace <arch> with your desired architecture. Available architectures with selected Visual Studio 17 2022 generator are Win32, x64, ARM and ARM64. Luacheck documentation is available in <lua_install_dir>/share/doc/luacheck after install. Documentation is also available online.
For Windows there is single-file 64-bit binary distribution, bundling Lua 5.4.4, Luacheck, LuaFileSystem, and LuaLanes using LuaStatic: download.
After Luacheck is installed, run luacheck program from the command line. Pass a list of files, rockspecs or directories (requires LuaFileSystem) to be checked:
luacheck src extra_file.lua another_file.lua
Checking src/good_code.lua               OK
Checking src/bad_code.lua                3 warnings
    src/bad_code.lua:3:23: unused variable length argument
    src/bad_code.lua:7:10: setting non-standard global variable embrace
    src/bad_code.lua:8:10: variable opt was previously defined as an argument on line 7
Checking src/python_code.lua             1 error
    src/python_code.lua:1:6: expected '=' near '__future__'
Checking extra_file.lua                  5 warnings
    extra_file.lua:3:18: unused argument baz
    extra_file.lua:4:8: unused loop variable i
    extra_file.lua:13:7: accessing uninitialized variable a
    extra_file.lua:14:1: value assigned to variable x is unused
    extra_file.lua:21:7: variable z is never accessed
Checking another_file.lua                2 warnings
    another_file.lua:2:7: unused variable height
    another_file.lua:3:7: accessing undefined variable heigth
Total: 10 warnings / 1 error in 5 files
For more info, see documentation.
There are a few plugins which allow using Luacheck directly inside an editor, showing warnings inline:
- For Vim, Syntastic contains luacheck checker;
 - For Sublime Text 3 there is SublimeLinter-luacheck which requires SublimeLinter;
 - For Atom there is linter-luacheck which requires AtomLinter;
 - For Emacs, Flycheck contains luacheck checker;
 - For Brackets, there is linter.luacheck extension;
 - For Visual Studio code there is vscode-luacheck extension. vscode-lua extension also includes Luacheck support;
 - For Nova, search the Extension Library for the Luacheck extension.
 - For Geany IDE there is geany luacheck bindings plugin.
 
If you are a plugin developer, see recommended way of using Luacheck in a plugin.
Documentation is available online. If Luacheck has been installed using LuaRocks, it can be browsed offline using luarocks doc luacheck command.
Documentation can be built using Sphinx: sphinx-build docsrc doc, the files will be found inside doc/.
Luacheck is currently in development. The latest released version is v1.2.0. The interface of the luacheck module may change between minor releases. The command line interface is fairly stable.
Use the Luacheck issue tracker on GitHub to submit bugs, suggestions and questions. Any pull requests are welcome, too.
After the Luacheck repo is cloned and changes are made, run luarocks make (using sudo if necessary) from its root directory to install dev version of Luacheck. To run Luacheck using sources in current directory without installing it, run lua -e 'package.path="./src/?.lua;./src/?/init.lua;"..package.path' bin/luacheck.lua .... To test Luacheck, ensure that you have busted, luautf8, and luasocket installed and run busted.
Alternatively Luacheck can be run as a standalone docker container. The usage of docker is fairly simple. You can either build your own or download a prebuilt version. To build your own, execute the following command from the source directory of this project:
$ docker build -t ghcr.io/lunarmodules/luacheck:HEAD .To use a prebuilt one, download it from the GitHub Container Registry. Here we use the one tagged latest, but you can substitute latest for any tagged release.
$ docker pull ghcr.io/lunarmodules/luacheck:latestOnce you have a container you can run it on one file or a source tree (substitute latest with HEAD if you built your own or with the tagged version you want if applicable):
# Run on an entire directory
$ docker run -v "$(pwd):/data" ghcr.io/lunarmodules/luacheck:latest .
# Run on one file:
$ docker run -v "$(pwd):/data" ghcr.io/lunarmodules/luacheck:latest bin/luacheck.luaA less verbose way to run it in most shells is with at alias:
# In a shell or in your shell's RC file:
$ alias luacheck='docker run -v "$(pwd):/data" ghcr.io/lunarmodules/luacheck:latest'
# Thereafter just run:
$ luacheck .There are actually many ways to run Luacheck remotely as part of a CI work flow. Because packages are available for many platforms, one way would be to just use your platforms native package installation system to pull them into whatever CI runner environment you already use. Another way is to pull in the prebuilt Docker container and run that.
As a case study, here is how a workflow could be setup in GitHub Actions:
name: Luacheck
on: [push, pull_request]
jobs:
  luacheck:
    runs-on: ubuntu-latest
    steps:
      - name: Checkout
        uses: actions/checkout@v4
      - name: Luacheck linter
        uses: lunarmodules/luacheck@v1By default the GH Action is configured to run luacheck ., but you can also pass it your own args to replace the default input of ..
      - name: Luacheck linter
        uses: lunarmodules/luacheck@v1
        with:
            args: myfile.luaThe MIT License (MIT)
Copyright (c) 2014 - 2018 Peter Melnichenko
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SOFTWARE.