A bundle of missing primitive objects for Construct 3.
From (not) the creators of the global plugin, comes, more empty plugins with a bit more functionality...
A wold object as a Vector 2D.
With all the useful Vector 2D transformations as actions & expressions.
Tip
You could set a Vector object as a global object, to always have a way to quickly calculate stuff.
A graphicless wold object only visible on editor.
Meant to detect collisions, overlaping or to use as a transparent wall with Solid behavior.
Zero GPU consumption, but most importantly, zero graphics to be packaged on export.