Releases: LiteLDev/LeviLauncher
Releases · LiteLDev/LeviLauncher
v0.0.18
v0.0.17
Added
- add JSON5 support
- implement minecraft localization file support
Changed
- improve game launch dialog logic
v0.0.16
Starting with this release, you must be logged into an account with a valid Minecraft license to proceed with installation.
Added
- enforce single launcher instance globally
Changed
- enhance multi-select toggle in content management
- decouple components and improve modularity
v0.0.15
Added
- add size/date display, search/sort, and safe delete with improved UX
- add world editor page
- add ignore button for missing GamingServices with preference persistence
- add shortcut creation functionality
Fixed
- correct mod enable status display after import
- enhance drag-and-drop UI with visual improvements
v0.0.14
Added
- Integrate Discord RPC support
- import skin_pack modules to per-player skin_packs
- stagger About page animations; remove skin pack icons
- make NSIS upgrade-aware, persist and reuse install path
- add confirmation dialog for Reset to Default to prevent accidental changes
Fixed
- prevent More menu tooltip ghost and unify active highlight
- dedupe “Directory not writable” message on Settings page
- recursively locate nested manifest.json for pack info
v0.0.13
Added
- support importing custom msixvc
Changed
- implement new console launch mechanism
v0.0.12
Added
- Enhance auto-update mechanism
v0.0.11
Added
- Add mod toggle functionality
- Add create folder functionality to file manager
- Auto-save window resolution on app close
Fixed
- Resolve potential installation failures
Changed
- Improve settings page layout and responsiveness
v0.0.10
Important
- Warning: This update will force the application to enter the first-time launch onboarding process
Added
- Support for importing Minecraft resource packs and worlds
- Added launch onboarding and about pages
- Auto-save window resolution on app close
Fixed
- Enhanced NSIS uninstaller logic #1
- Resolved CORS issues in Wails3 with proxy solution
Changed
- Consolidated game data to AppData directory