Quinstance 0.3.0
Pre-releaseA couple of tiny bugs got fixed this time, but the real news is support for entity removal! Since no current Quake map editors display the contents of a func_instance entity, it's sometimes helpful to build placeholder geometry to visualize clearances, distance, and the overall shape of your instances. Having to mess with VisGroups to keep that stuff hidden when compiling, however, is a bit of a pain. At the suggestion of one Adib Murad I've added a simple parameter, --remove_entities (or just -r) that will strip all such entities out of the map before resolving instances and compiling. Tie your placeholder geometry to a brush entity, say func_placeholder, and provide it to your Quinstance command line: quinstance input.map --fgd quake.fgd --remove_entities func_placeholder
More detail is in the readme, and the included FGD/ENT files have been updated accordingly. Have fun!