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Bug Report: Forced Animations not overwriting note animations #3491
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Confirmed to be still present in 0.6.2 |
Does the event in the json get set to force the animation (maybe it's not saving or being set properly)? |
Events do retain their force property, they just don't work properly when very close to a note |
I think the problem is this: Funkin/source/funkin/play/character/BaseCharacter.hx Lines 149 to 155 in d127b82
Funkin/source/funkin/play/stage/Bopper.hx Lines 264 to 285 in d127b82
Perhaps it was added to test the new functionality and it was never removed. Easiest way to fix this is just to null the |
Issue Checklist
What platform are you using?
Itch.io (Downloadable Build) - Windows
If you are playing on a browser, which one are you using?
None
Version
0.5.1
Context (Provide images, videos, etc.)
In previous versions before the 0.5.0: Pico Update, the "Play Animation" event would overwrite the note animations if "Force" was checked, this seems to no longer be the case.
Whether this is a bug or intentional, I request for this to be fixed, as it creates problems with modding.
Steps to reproduce (or crash logs, errors, etc.)
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