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Bug Report: Playback speed does some weird (cool) stuff in playtest mode #4176
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Who else agrees that this goes very hard |
I think changing voices pitch (+song speed as global) would be cool if can be implemented as additional settings for .fnfc files. |
This is weird, I am pretty sure they fixed this issue already? Unless if another one popped out of no-where while they were updating the game. This looks cool! It should be fixed though. |
It probably got reintroduced due to some change added to the develop branch. This bug doesn't happen on the stable build of 0.5.3, but it happens on the compiled develop branch. |
I am assuming that is what happened, but regardless I like the pirate bug! |
Swing Mode 2 |
It’s a sign that this needs to be implemented officially 🤣 |
Ugh, why does that sound so cool? |
I found the issue, it's the change to this line here: Funkin/source/funkin/play/PlayState.hx Line 919 in 5054c58
Change made by this merged PR:
|
This issue now has a pending PR. |
i found this issue a bit ago while playing on the develop branch and forgot to report it! thank you |
Playable! 👍 huh.mp4 |
what.is.this.mp4 |
close enough, welcome back swing mode bug |
Still present in 0.6.1. |
That bug came back in the Pitstop 2 lmao |
It was always a bug since [the] 0.5.3 [develop branch]. |
i personally didn't have it in Playable Pico builds, strange |
Yeah, it was a develop branch only bug, that wasn't fixed for 0.6.0. |
Turns out this was caused by the same change as #5049 |
Issue Checklist
Platform
Compiled from GitHub Source Code
Browser
None
Version
0.5.3
Description (include any images, videos, errors, or crash logs)
Edit: This only seems to happen on the develop branch of the game.
Setting playback speed in chart editor to something lower lowers the pitch, but doesn't slow the game down causing this cool audio bug. The playback audio should also affect game speed in playtesting mode.
Cool video to demonstrate:
https://www.youtube.com/watch?v=bfSbLA3VGFM
Steps to Reproduce
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