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Fix Escort Ability 1-Hex Move Logic #2684
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@emna9 Great progress ! But there are two things to fix to fully resolve the issue:But there are two things to fix to fully resolve the issue: |
@turkiasma Thanks for your nice review on this! @emna9 Will mark this as draft until that stuff is actually fixed. I've found some other bug related to this based on some new feature that we added with new unit location previews; I've opened up #2688 showcasing it, up for grabs 🐻 |
@emna9 Any progress with this one? It also has a conflict now... |
In this pull request, I’ve made progress on the Escort ability by ensuring that the block (Scavenger + Target) moves by exactly 1 hex. However, there is still an issue with overlap when the direction is 1 (moving from left to right). The movement works correctly for the right to left direction (1 hex shifts), but when moving in the right direction,the creatures may overlap.
Changes made:
Problem: When the direction is 1 (moving from left to right), I’m unable to click on tiles 1 or 2, and the block only starts from tile 3. This results in overlap issues when moving towards the right.
This fixes issue #2616