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FNSolarPanelWasteHeatModule: Added Megajoules handling with support for ... #44

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44 changes: 30 additions & 14 deletions FNPlugin/FNSolarPanelWasteHeatModule.cs
Original file line number Diff line number Diff line change
@@ -1,3 +1,4 @@
using KSP;
using System;
using System.Collections.Generic;
using System.Linq;
Expand All @@ -10,34 +11,50 @@ class FNSolarPanelWasteHeatModule : FNResourceSuppliableModule {
[KSPField(isPersistant = false, guiActive = true, guiName = "Heat Production")]
public string heatProductionStr = ":";

[KSPField(isPersistant = false, guiActive = true, guiName = "Energy Flow", guiUnits = "KW", guiFormat = "F2")]
public float energyFlow;

[KSPField(isPersistant = false, guiActive = true, guiName = "Efficiency", guiFormat = "P0")]
public float panelEfficiency = 2f / 3f;

protected float chargeRate;

protected ModuleDeployableSolarPanel solarPanel;

public override void OnStart(PartModule.StartState state) {
String[] resources_to_supply = {FNResourceManager.FNRESOURCE_WASTEHEAT};
String[] resources_to_supply = {FNResourceManager.FNRESOURCE_WASTEHEAT, FNResourceManager.FNRESOURCE_MEGAJOULES};
this.resources_to_supply = resources_to_supply;

base.OnStart (state);

if (state == StartState.Editor) { return; }
this.part.force_activate();

isEnabled = true;
solarPanel = (ModuleDeployableSolarPanel)this.part.Modules["ModuleDeployableSolarPanel"];
if (solarPanel != null)
{
ModuleDeployableSolarPanel panelPrefab = PartLoader.getPartInfoByName(this.part.partInfo.name).partPrefab.Modules["ModuleDeployableSolarPanel"] as ModuleDeployableSolarPanel;
solarPanel.Fields["flowRate"].guiActive = false;
this.chargeRate = panelPrefab.chargeRate * 1.5f;
solarPanel.chargeRate = 0f;
}
}

public override void OnUpdate() {
public void Update() {
heatProductionStr = wasteheat_production_f.ToString ("0.00") + " KW";
}

public override void OnFixedUpdate() {
base.OnFixedUpdate ();
if (solarPanel != null) {
float solar_rate = solarPanel.flowRate*TimeWarp.fixedDeltaTime;
float heat_rate = solar_rate * 0.5f/1000.0f;
public void FixedUpdate() {
if (HighLogic.LoadedSceneIsFlight && solarPanel != null) {
base.OnFixedUpdate();
double kerbinToKerbolSqr = (FlightGlobals.Bodies[PluginHelper.REF_BODY_KERBIN].transform.position - FlightGlobals.Bodies[PluginHelper.REF_BODY_KERBOL].transform.position).sqrMagnitude;
double vesselToKerbolSqr = (vessel.transform.position - FlightGlobals.Bodies[PluginHelper.REF_BODY_KERBOL].transform.position).sqrMagnitude;
float inv_square_mult = (float)(kerbinToKerbolSqr / vesselToKerbolSqr);

double inv_square_mult = Math.Pow(Vector3d.Distance(FlightGlobals.Bodies[PluginHelper.REF_BODY_KERBIN].transform.position, FlightGlobals.Bodies[PluginHelper.REF_BODY_KERBOL].transform.position), 2) / Math.Pow(Vector3d.Distance(vessel.transform.position, FlightGlobals.Bodies[PluginHelper.REF_BODY_KERBOL].transform.position), 2);
FloatCurve satcurve = new FloatCurve();
satcurve.Add(0.0f, (float)inv_square_mult);
solarPanel.powerCurve = satcurve;
float solar_rate = this.chargeRate * TimeWarp.fixedDeltaTime * solarPanel.sunAOA * inv_square_mult;
float heat_rate = solar_rate * (1f - panelEfficiency) / 1000.0f;
float power_rate = solar_rate * panelEfficiency / 1000.0f;
float max_rate = power_rate / solarPanel.sunAOA;

if (getResourceBarRatio (FNResourceManager.FNRESOURCE_WASTEHEAT) >= 0.98 && solarPanel.panelState == ModuleDeployableSolarPanel.panelStates.EXTENDED && solarPanel.sunTracking) {
solarPanel.Retract ();
Expand All @@ -48,9 +65,8 @@ public override void OnFixedUpdate() {
}

wasteheat_production_f = supplyFNResource(heat_rate,FNResourceManager.FNRESOURCE_WASTEHEAT)/TimeWarp.fixedDeltaTime*1000.0f;
energyFlow = supplyFNResourceFixedMax(power_rate, max_rate, FNResourceManager.FNRESOURCE_MEGAJOULES) / TimeWarp.fixedDeltaTime * 1000f;
}


}
}
}
Expand Down