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76 changes: 38 additions & 38 deletions 1.5/Defs/ThingDefs/Weapons_CE_Guns.xml
Original file line number Diff line number Diff line change
Expand Up @@ -100,7 +100,7 @@
<Mass>1.25</Mass>
<Bulk>3.50</Bulk>
<ShotSpread>0.42</ShotSpread>
<SwayFactor>1.58</SwayFactor>
<SwayFactor>0.95</SwayFactor>
<SightsEfficiency>0.5</SightsEfficiency>
<RangedWeapon_Cooldown>1.06</RangedWeapon_Cooldown>
</statBases>
Expand Down Expand Up @@ -425,7 +425,7 @@
<WorkToMake>4500</WorkToMake>
<SightsEfficiency>0.7</SightsEfficiency>
<ShotSpread>0.19</ShotSpread>
<SwayFactor>1.01</SwayFactor>
<SwayFactor>0.84</SwayFactor>
<Bulk>2.20</Bulk>
<Mass>0.84</Mass>
<RangedWeapon_Cooldown>0.50</RangedWeapon_Cooldown>
Expand All @@ -441,7 +441,7 @@
<hasStandardCommand>true</hasStandardCommand>
<defaultProjectile>Bullet_45ACP_FMJ</defaultProjectile>
<warmupTime>0.6</warmupTime>
<range>12</range>
<range>18</range>
<soundCast>Shot_Revolver</soundCast>
<soundCastTail>GunTail_Light</soundCastTail>
<muzzleFlashScale>9</muzzleFlashScale>
Expand Down Expand Up @@ -623,7 +623,7 @@
<li>ShortShots</li>
</weaponClasses>
<statBases>
<WorkToMake>30500</WorkToMake>
<WorkToMake>34000</WorkToMake>
<SightsEfficiency>1</SightsEfficiency>
<ShotSpread>0.14</ShotSpread>
<SwayFactor>1.51</SwayFactor>
Expand All @@ -633,7 +633,7 @@
</statBases>
<costList>
<Steel>55</Steel>
<ComponentIndustrial>5</ComponentIndustrial>
<ComponentIndustrial>7</ComponentIndustrial>
<Chemfuel>10</Chemfuel>
</costList>
<verbs>
Expand Down Expand Up @@ -728,7 +728,7 @@
</graphicData>
<soundInteract>Interact_Rifle</soundInteract>
<statBases>
<WorkToMake>29500</WorkToMake>
<WorkToMake>33000</WorkToMake>
<Mass>2.61</Mass>
<Bulk>4.80</Bulk>
<ShotSpread>0.13</ShotSpread>
Expand All @@ -739,7 +739,7 @@
<costList>
<Steel>35</Steel>
<Chemfuel>5</Chemfuel>
<ComponentIndustrial>5</ComponentIndustrial>
<ComponentIndustrial>7</ComponentIndustrial>
</costList>
<verbs>
<li Class="CombatExtended.VerbPropertiesCE">
Expand Down Expand Up @@ -834,7 +834,7 @@
</graphicData>
<soundInteract>Interact_Rifle</soundInteract>
<statBases>
<WorkToMake>28500</WorkToMake>
<WorkToMake>32000</WorkToMake>
<Mass>2.85</Mass>
<Bulk>4.8</Bulk>
<ShotSpread>0.12</ShotSpread>
Expand All @@ -845,7 +845,7 @@
<costList>
<Steel>35</Steel>
<WoodLog>5</WoodLog>
<ComponentIndustrial>5</ComponentIndustrial>
<ComponentIndustrial>7</ComponentIndustrial>
</costList>
<verbs>
<li Class="CombatExtended.VerbPropertiesCE">
Expand Down Expand Up @@ -940,7 +940,7 @@
</graphicData>
<soundInteract>Interact_Rifle</soundInteract>
<statBases>
<WorkToMake>32000</WorkToMake>
<WorkToMake>31500</WorkToMake>
<SightsEfficiency>1</SightsEfficiency>
<ShotSpread>0.06</ShotSpread>
<SwayFactor>1.52</SwayFactor>
Expand All @@ -950,7 +950,7 @@
</statBases>
<costList>
<Steel>55</Steel>
<ComponentIndustrial>5</ComponentIndustrial>
<ComponentIndustrial>7</ComponentIndustrial>
<WoodLog>10</WoodLog>
</costList>
<verbs>
Expand Down Expand Up @@ -1046,7 +1046,7 @@
</graphicData>
<soundInteract>Interact_Rifle</soundInteract>
<statBases>
<WorkToMake>27000</WorkToMake>
<WorkToMake>30500</WorkToMake>
<SightsEfficiency>1</SightsEfficiency>
<ShotSpread>0.09</ShotSpread>
<SwayFactor>1.21</SwayFactor>
Expand All @@ -1056,7 +1056,7 @@
</statBases>
<costList>
<Steel>45</Steel>
<ComponentIndustrial>5</ComponentIndustrial>
<ComponentIndustrial>7</ComponentIndustrial>
<WoodLog>10</WoodLog>
</costList>
<verbs>
Expand Down Expand Up @@ -1156,7 +1156,7 @@
<li>RangedHeavy</li>
</weaponClasses>
<statBases>
<WorkToMake>23000</WorkToMake>
<WorkToMake>26500</WorkToMake>
<SightsEfficiency>2.24</SightsEfficiency>
<ShotSpread>0.04</ShotSpread>
<SwayFactor>1.70</SwayFactor>
Expand All @@ -1166,7 +1166,7 @@
</statBases>
<costList>
<Steel>60</Steel>
<ComponentIndustrial>4</ComponentIndustrial>
<ComponentIndustrial>6</ComponentIndustrial>
<WoodLog>10</WoodLog>
</costList>
<verbs>
Expand Down Expand Up @@ -1263,7 +1263,7 @@
<li>RangedHeavy</li>
</weaponClasses>
<statBases>
<WorkToMake>45000</WorkToMake>
<WorkToMake>43500</WorkToMake>
<SightsEfficiency>3.2</SightsEfficiency>
<ShotSpread>0.03</ShotSpread>
<SwayFactor>2.07</SwayFactor>
Expand All @@ -1272,7 +1272,7 @@
<RangedWeapon_Cooldown>1.38</RangedWeapon_Cooldown>
</statBases>
<costList>
<Steel>95</Steel>
<Steel>90</Steel>
<ComponentIndustrial>6</ComponentIndustrial>
<Chemfuel>15</Chemfuel>
</costList>
Expand Down Expand Up @@ -1371,7 +1371,7 @@
<li>RangedHeavy</li>
</weaponClasses>
<statBases>
<WorkToMake>44500</WorkToMake>
<WorkToMake>30500</WorkToMake>
<SightsEfficiency>1.0</SightsEfficiency>
<ShotSpread>0.01</ShotSpread>
<SwayFactor>2.89</SwayFactor>
Expand All @@ -1381,7 +1381,7 @@
</statBases>
<costList>
<Steel>145</Steel>
<ComponentIndustrial>2</ComponentIndustrial>
<ComponentIndustrial>4</ComponentIndustrial>
<WoodLog>15</WoodLog>
</costList>
<verbs>
Expand Down Expand Up @@ -1470,7 +1470,7 @@
</graphicData>
<soundInteract>Interact_Rifle</soundInteract>
<statBases>
<WorkToMake>39000</WorkToMake>
<WorkToMake>42500</WorkToMake>
<SightsEfficiency>1</SightsEfficiency>
<ShotSpread>0.06</ShotSpread>
<SwayFactor>1.25</SwayFactor>
Expand All @@ -1480,7 +1480,7 @@
</statBases>
<costList>
<Steel>70</Steel>
<ComponentIndustrial>6</ComponentIndustrial>
<ComponentIndustrial>8</ComponentIndustrial>
<Chemfuel>15</Chemfuel>
</costList>
<verbs>
Expand Down Expand Up @@ -1585,7 +1585,7 @@
<li>RangedHeavy</li>
</weaponClasses>
<statBases>
<WorkToMake>39500</WorkToMake>
<WorkToMake>43000</WorkToMake>
<SightsEfficiency>1</SightsEfficiency>
<ShotSpread>0.06</ShotSpread>
<SwayFactor>1.35</SwayFactor>
Expand All @@ -1595,7 +1595,7 @@
</statBases>
<costList>
<Steel>75</Steel>
<ComponentIndustrial>6</ComponentIndustrial>
<ComponentIndustrial>8</ComponentIndustrial>
<Chemfuel>15</Chemfuel>
</costList>
<verbs>
Expand Down Expand Up @@ -1697,7 +1697,7 @@
</graphicData>
<soundInteract>Interact_Rifle</soundInteract>
<statBases>
<WorkToMake>35000</WorkToMake>
<WorkToMake>38500</WorkToMake>
<SightsEfficiency>1</SightsEfficiency>
<ShotSpread>0.06</ShotSpread>
<SwayFactor>1.24</SwayFactor>
Expand All @@ -1707,7 +1707,7 @@
</statBases>
<costList>
<Steel>70</Steel>
<ComponentIndustrial>6</ComponentIndustrial>
<ComponentIndustrial>8</ComponentIndustrial>
<WoodLog>15</WoodLog>
</costList>
<verbs>
Expand Down Expand Up @@ -1812,7 +1812,7 @@
<li>RangedHeavy</li>
</weaponClasses>
<statBases>
<WorkToMake>36000</WorkToMake>
<WorkToMake>39500</WorkToMake>
<SightsEfficiency>1</SightsEfficiency>
<ShotSpread>0.05</ShotSpread>
<SwayFactor>1.36</SwayFactor>
Expand All @@ -1822,7 +1822,7 @@
</statBases>
<costList>
<Steel>80</Steel>
<ComponentIndustrial>6</ComponentIndustrial>
<ComponentIndustrial>8</ComponentIndustrial>
<WoodLog>10</WoodLog>
</costList>
<verbs>
Expand Down Expand Up @@ -2133,7 +2133,7 @@
<Mass>0.9</Mass>
<Bulk>2.0</Bulk>
<ShotSpread>0.15</ShotSpread>
<SwayFactor>0.97</SwayFactor>
<SwayFactor>0.58</SwayFactor>
<SightsEfficiency>0.8</SightsEfficiency>
<RangedWeapon_Cooldown>0.38</RangedWeapon_Cooldown>
</statBases>
Expand All @@ -2151,7 +2151,7 @@
<hasStandardCommand>true</hasStandardCommand>
<defaultProjectile>Bullet_6x18mmCharged</defaultProjectile>
<warmupTime>0.5</warmupTime>
<range>16</range>
<range>23</range>
<soundCast>Shot_ChargeBlaster</soundCast>
<soundCastTail>GunTail_Light</soundCastTail>
<muzzleFlashScale>9</muzzleFlashScale>
Expand Down Expand Up @@ -2233,7 +2233,7 @@
<li>ShortShots</li>
</weaponClasses>
<statBases>
<WorkToMake>38000</WorkToMake>
<WorkToMake>41500</WorkToMake>
<Mass>4.0</Mass>
<Bulk>8.50</Bulk>
<ShotSpread>0.14</ShotSpread>
Expand All @@ -2245,7 +2245,7 @@
<Steel>50</Steel>
<Plasteel>25</Plasteel>
<Chemfuel>10</Chemfuel>
<ComponentIndustrial>2</ComponentIndustrial>
<ComponentIndustrial>4</ComponentIndustrial>
<ComponentSpacer>1</ComponentSpacer>
</costList>
<verbs>
Expand Down Expand Up @@ -2358,7 +2358,7 @@
<Steel>30</Steel>
<Plasteel>20</Plasteel>
<Chemfuel>10</Chemfuel>
<ComponentIndustrial>4</ComponentIndustrial>
<ComponentIndustrial>5</ComponentIndustrial>
<ComponentSpacer>1</ComponentSpacer>
</costList>
<verbs>
Expand Down Expand Up @@ -2464,7 +2464,7 @@
<li>RangedHeavy</li>
</weaponClasses>
<statBases>
<WorkToMake>50500</WorkToMake>
<WorkToMake>54000</WorkToMake>
<SightsEfficiency>2.6</SightsEfficiency>
<ShotSpread>0.03</ShotSpread>
<SwayFactor>1.47</SwayFactor>
Expand All @@ -2477,7 +2477,7 @@
<Steel>70</Steel>
<Plasteel>35</Plasteel>
<Chemfuel>15</Chemfuel>
<ComponentIndustrial>4</ComponentIndustrial>
<ComponentIndustrial>6</ComponentIndustrial>
<ComponentSpacer>1</ComponentSpacer>
</costList>
<verbs>
Expand Down Expand Up @@ -2579,7 +2579,7 @@
<li>RangedHeavy</li>
</weaponClasses>
<statBases>
<WorkToMake>56000</WorkToMake>
<WorkToMake>59500</WorkToMake>
<SightsEfficiency>1.1</SightsEfficiency>
<ShotSpread>0.05</ShotSpread>
<SwayFactor>1.26</SwayFactor>
Expand All @@ -2591,7 +2591,7 @@
<Steel>70</Steel>
<Plasteel>35</Plasteel>
<Chemfuel>15</Chemfuel>
<ComponentIndustrial>5</ComponentIndustrial>
<ComponentIndustrial>7</ComponentIndustrial>
<ComponentSpacer>1</ComponentSpacer>
</costList>
<verbs>
Expand Down Expand Up @@ -2702,7 +2702,7 @@
<li>RangedHeavy</li>
</weaponClasses>
<statBases>
<WorkToMake>60000</WorkToMake>
<WorkToMake>63500</WorkToMake>
<SightsEfficiency>3.2</SightsEfficiency>
<ShotSpread>0.03</ShotSpread>
<SwayFactor>1.76</SwayFactor>
Expand All @@ -2715,7 +2715,7 @@
<Steel>80</Steel>
<Plasteel>40</Plasteel>
<Chemfuel>20</Chemfuel>
<ComponentIndustrial>5</ComponentIndustrial>
<ComponentIndustrial>7</ComponentIndustrial>
<ComponentSpacer>1</ComponentSpacer>
</costList>
<verbs>
Expand Down