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This is a legacy version of BEEmod.

This is the original version of the mod which modifies EditorItems directly and does not include an application or custom precompiler. You may still use it if you prefer a simpler, cross-platform version of the mod, but note that it is no longer maintained.

See BEE2.4 for the currently maintained version of BEEmod.

August and Ben's Extended Editor - BEEMOD1.5

Creator info

  • Made all the in-puzzlemaker models and animations
  • Made the gameplay instances and integrated them with the puzzlemaker

Sharing

You can use the instances, but you must get permission from August to use his models

Known bugs

  • Doors dont get proper signage
  • Doors connection acts like an OR gate, not like an AND gate

Any other bugs, report them at github.com/BEEmod/BEEMOD/issues

Update Log

1.5
  • Fixed turret overlapping pellet catcher item on the palette.
1.4
  • Fixed compatability issue with PTI Coop Note: Autoportals will not work properly in coop mode, also this is a hotfix update and has not been tested at all
1.3
  • Fixed autoportal sometimes emitting backwards into the void
1.2
  • Fixed warm light strip selection
  • Fixed broken NOT gate
1.1
  • Removed NAND and NOR gates to stop crashes when adding logic entities
  • Fixed when starting a one portal chamber, when you walk through the entry door you loose the gun and get it back. That was designed for the preview mode, not to be in chambers when published.
  • Fixed PDVs particle effects no showing up on loads from saved games.
1.0
  • Initial release

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Application that modifies Portal 2's in-game puzzle maker

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