Skip to content

Conversation

@that-edward
Copy link
Contributor

Resolves #720

Changes proposed in this pull request:

  • Change the condition in the if statement

  • I have tested my changes and corrected any errors found

@DomT602
Copy link
Member

DomT602 commented Aug 22, 2020

So, looking into this issue a bit more, this PR looks like it'd work but looking into the life_is_alive variable further it seems a bit more work may be needed. Once the player dies it is set to false, as expected. If revived, it is reset to true as expected. However, the issue lies with when you respawn - the variable does not get set to true.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

Labels

None yet

Projects

None yet

Development

Successfully merging this pull request may close these issues.

2 participants