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DirectX12 Raytracing C++

🌟 Raytracing Demo — DirectX 12

🔹 A real-time raytracing and pathtracing demo built with DirectX 12 and DXR (DirectX Raytracing).
🔹 Raytracing: implements realistic reflections, shadows, and global illumination.
🔹 Pathtracing: simulates global illumination using Monte Carlo integration for realistic lighting and soft shadows.
🔹 Implemented using HLSL, DirectX 12, and C++.

🎥Demo-Video

📌 Watch the demo in action:

Raytracing
RaytracingDemo
Pathtracing White Pathtracing Yellow
PathtracingWhite PathtracingYellow

(Click to open on YouTube)

🔧 Requirements

  • Windows 10/11 with DirectX 12 support
  • DXR-compatible GPU (RTX 20xx+, RX 6000+)
  • Visual Studio 2022 with Desktop development tools for C++.

🛠 How to Build

All dependencies are included. Just:

  1. Open the project in Visual Studio 2022.
  2. Build (Build > Build Solution).
  3. Run (Debug > Start Without Debugging or Ctrl+F5).

🔗 Links

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DirectX 12 Raytracing & Pathtracing Demo

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