A passionate recreation of the classic Doom (1993) built from scratch using the Unity engine. This project aims to capture the feel of the original game while modernizing its structure.
Built with Unity 2022.3.55f1.
This is a personal project to dive deeper into game development, understand what made Doom a timeless classic, and bring it to life with a modern engine. The goal isn't to create a 1:1 replica but to stay true to its essence—fast-paced gameplay, iconic visuals, and a nostalgic soundtrack.
Feel free to explore, contribute, or provide feedback!
This project is licensed under the GNU General Public License v3.0.
You can freely use, modify, and distribute the code under the terms of the GPL v3.
Please note that any modifications or derivative works must also be licensed under GPL v3.