重构dump方法,解决dump在单帧内执行造成的卡顿问题。 #132
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问题描述
dump操作会导致游戏出现明显的卡顿现象,因为dump操作在单帧内完成。解决思路
dump方法:通过协程的方式对dump进行重构,使得遍历和获取节点的操作分散在多帧中执行。实验效果
dump操作生成的字符串长度达到100万。dump操作也不会导致游戏卡顿。技术细节