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Project Overview

Description

This project is a modified version of Cards Against Humanity, tailored for play on a single screen.

Gameplay Mechanics

General Rules

  • Number of Players: 3 to 5
  • Initial Cards: Each player begins with 6 white cards, each containing a different phrase.

Round Progression

  1. Judge Role:
    • The judge draws a black card that features a question or a fill-in-the-blank statement.
  2. Player Submissions:
    • Players other than the judge select one of their white cards that best completes the statement or answers the question in the most outrageous way.
  3. Judgement Phase:
    • All submissions are displayed anonymously. The judge reads them aloud and selects the most amusing response.
  4. Scoring:
    • The player whose card is chosen earns a point and takes on the role of the judge for the next round.

Additional Rules

  • Card Refresh: At the end of each round, players draw one new white card to maintain a hand of six.
  • End Game Conditions: The game concludes when any of the following conditions are met:
    • All predetermined rounds are completed.
    • A player reaches the target score.
    • All black cards have been used.

Game Settings

  • Editions: Choice between 'Family Edition' and 'Nerd Edition.'
  • Customization: Players set the number of rounds and target score at the start of the game.

Device Handling

  • The device is passed among players for card selection, ensuring choices remain private.
  • During the judgement phase, the device is placed in a central location where all players can view submissions without revealing their identities.

Saving Progress

  • Save and Exit: Players can save the game state at any time, which includes player names, their current cards, and scores.
  • Continuation: Upon restarting the game, players are prompted to either continue the saved game or start a new game.

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A family-fun card game.

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